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Author Topic: LazyTurn  (Read 1743486 times)

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Offline ART

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Re: LazyTurn
« Reply #150 on: July 19, 2008, 10:28:36 AM »
Hi Dennis:

  A play version of LT is in the FTP site. The downloads page of the website has a link called "More information". Click there..

Art
Re: LazyTurn
« Reply #151 on: July 19, 2008, 10:36:24 AM »
Hi Art,
What is "FTP" and where is it ?
Thanks,
RC

Offline Ben

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Re: LazyTurn
« Reply #152 on: July 19, 2008, 11:12:26 AM »
I found it at "ftp://MachSupport.com/". Select the LazyTurn folder and download the zip file. Good luck. Ben
Re: LazyTurn
« Reply #153 on: July 19, 2008, 02:10:59 PM »
Art
Thanks i will be looking at it hopefully it won't be to long until a working version is available.
Dennis

Offline ART

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Re: LazyTurn
« Reply #154 on: July 27, 2008, 10:09:55 PM »
Hi Guys..

  Just so you can see how collision detection changes a toolpath, here is a sample output of latest development version...

Art

Offline Chip

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Re: LazyTurn
« Reply #155 on: July 27, 2008, 10:27:34 PM »
Hi, Art

How dose a cutoff type tool look.

Thanks for the up-date.

Chip

Offline budman68

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Re: LazyTurn
« Reply #156 on: July 28, 2008, 12:00:34 PM »
Not sure I completely understand what you're showing but it looks great!  ;)
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Just because I'm a Global Moderator, don't assume that I know anything !

Dave->    ;)
Re: LazyTurn
« Reply #157 on: July 28, 2008, 12:07:32 PM »
Really enjoy these "Previews of Coming Attractions"........Can hardly wait for the "Feature Presentation".
Keep up the good work.
RC

Offline Graham Waterworth

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Re: LazyTurn
« Reply #158 on: July 28, 2008, 12:46:14 PM »
That looks great Art.

For those who do not get what is being shown  here :-

What Art is trying to show is that the tool shape is being taken into account when the profile of the part is roughed out,  the unshaded parts are where the tool can not cut without gouging into the finished part.

If you look at the previous examples the tool could not have produced the shaded lines without the part being over cut in certain areas, this was before the collision detection was working.

Graham.
Without engineers the world stops

Offline budman68

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Re: LazyTurn
« Reply #159 on: July 28, 2008, 01:11:50 PM »
Then I did understand it completely (for once  ;) ) and I thank you for taking the time to share that -

Dave
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Just because I'm a Global Moderator, don't assume that I know anything !

Dave->    ;)