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Author Topic: LazyTurn  (Read 1359623 times)

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Re: LazyTurn
« Reply #270 on: November 18, 2008, 12:39:41 PM »
Chip,
As soon as you get the "Keyboard Hit" window, hit your N key and see what you get.
Thanks,
RC

Hmmmmmm......Never saw a Keyboard Hit pop-up before. I guess it means use the keyboard and not the mouse.....idiot. ::)
But the YES button works if you click on it first. If you click on the NO, then the mouse does nothing on YES or NO.
Learn something new every day. Still pc illiterate.  :D
RC
« Last Edit: November 18, 2008, 01:15:17 PM by Overloaded »

Offline Chip

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Re: LazyTurn
« Reply #271 on: November 18, 2008, 01:17:07 PM »
Hi, RC, Art

Yes I see, It doesn't like the mouse click's, "N" to Continue, Second Post attempt it error's to TODO shutdown.

Art, I think you let a "Rat"  lose with the Vista Fix Stuff !!  ???

Thanks, Chip
« Last Edit: November 18, 2008, 01:25:08 PM by Chip »

Offline Chip

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Re: LazyTurn
« Reply #272 on: November 18, 2008, 07:57:10 PM »
Hi, Art

I asked this early on in LazyTurn development as have others.

Would you please give us an Option to Just turn off the Tool Collision Avoidance feature.

I now it's a valuable feature and I'm willing to test it, But in the overall scope of being "Lazy" it's way out there.

It dose seem to work very well with some Tool's, Some Cam's you can turn it off.

Thanks, Chip

Offline RICH

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Re: LazyTurn
« Reply #273 on: November 18, 2008, 08:33:56 PM »
Chip,
Curious, how does that help in the machining and when do you use it?
RICH

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Re: LazyTurn
« Reply #274 on: November 18, 2008, 08:53:14 PM »
I get a TODO if you put a small (.001 ) value  in for the button tool only for INSCRIBED CIRCLE value.
Just hacking  away  at the latest version.
RICH

Offline ART

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Re: LazyTurn
« Reply #275 on: November 19, 2008, 11:36:16 AM »
Chip:

>>Would you please give us an Option to Just turn off the Tool Collision Avoidance feature.

  There will be no way to turn that off, its operation is actually intrinsic to the calculation of the path itself. :)

Art

Offline ART

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Re: LazyTurn
« Reply #276 on: November 19, 2008, 12:07:21 PM »
Hi Guys:

  The Keyboard Hit message was a typo, its fixed, it just tells you that youve clicked the mouse and asks if you wish to cancel the path.
I fixed up some object deletion in that event so the ToDo's have probably left on it.

  This version fixes a couepl other things as well. It should be reacting better and better to your tests with each version really..

Thanks
Art

Offline Chip

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Re: LazyTurn
« Reply #277 on: November 19, 2008, 12:56:04 PM »
Hi, Art

The mouse click on "NO" just seems to step you through the sort, Only the "N" press key seems to execute the sort routine.

Yesterday was a tool setting and crash fiasco hear !!, Much better today.

Thanks, Chip

Offline Chip

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Re: LazyTurn
« Reply #278 on: November 19, 2008, 03:05:08 PM »
Hi, Art

File open error in posting code now, Code seems to be generating faster.

Thanks, Chip

Offline RICH

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Re: LazyTurn
« Reply #279 on: November 19, 2008, 09:57:46 PM »
Hi ART,
-Seems like the smallest value for the "iniscribed circle" in the tools is .1, will go larger but not smaller.
-It would be nice if you could stop the back and forth motion of the tool in the future

-The depth per pass is initialy set by the tool radius when the rough profile window opens. If you change the
depth per pass to a different value, it is not saved and reverts back to what the tool radius defined it.
Is this intentional....a reminder of what the tool radius is?

-Some of the rough profiles which were generated based on "small depth passes" can take a fair amount of time.
Long enough in time that you start thinking there is a problem / the pc locked up. The progress line becomes void of movement.Don't know if it's a worth fix, like "ok my friend still working on it" or an audio sound after a minute.
Note that this is not the norm.
RICH