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Messages - Brian Barker

521
General Mach Discussion / Re: I'm just a tease
« on: March 18, 2009, 08:35:02 PM »
I fail to see the "bells and whistles" that I have added.. The VB was redone (Took about a year to put it all in place), and now I am making it so the Display will not interupt the motion..
Art was the one that looked at your trouble ;) I did power up the devie and tested quickly.. didn't see the trouble.. Art did the same.. When I am done with the code that I am working I would be more then happy to look at it again.. If you are good with that, I am okay with it as well..

Thanks
Brian

522
General Mach Discussion / Re: I'm just a tease
« on: March 18, 2009, 06:22:13 PM »
The threading fixes are going into the release rev. (3.042.0xx series)
Thanks
Brian

523
General Mach Discussion / Re: I'm just a tease
« on: March 18, 2009, 04:22:44 PM »
I will post pics here when it is about ready for release.. I am still working on the OpenGL and rebuilding the toolpath on the fly ;) Also I need to add Shift registers like the Fanucs have.. this was something that I have wanted to add for a VERY long time!

Thanks
Brian

524
General Mach Discussion / Re: I'm just a tease
« on: March 18, 2009, 04:00:17 PM »
Hello Guys :)
I moved the Display code to a new threads ... Each display has its own thread and it is also sharing video memory (This seems to be helping a far bit on the number of Regens you need). Also The toolpath Regen is not needed most of the time.. I have made it so if you change a fixture offset you will see the toolpath move whatever is being done in that offset.. Cutter Comp will require a Regen Toolpath. BTW the bug Peter is talking about is one dead click on an MPG (Art has looked for this 2 times and not found it).. Hardly anything that will make you see lost steps on the machine.. what I am working on now is making it so if you have a large toolpath or if you move the toolpath it will not effect the movment. This was a much needed change with devices like the SS and so on.. Also I have take the update loop from 10 times a sec to 50 times a sec. So deveces like the SS feel much moe real time! Don't think it will help your MPG dead click Peter but to me that is something less imortant then stability and good operation.. In the end that IS what this update is all about!

I did put in a back ground and som other fun things.. but the list is very short for things that have been added..

So Peter, Other then the dead step on an MPG over ModBus what are the over a year long standing bugs that have you upset?

Thanks
Brian

525
Galil / Re: Mach3 + Galil
« on: March 15, 2009, 06:07:50 PM »
Hello all,
I just wanted to put up a great big thank you to Steve and Kenny for all that they have done.. This is everything that I could have hoped for! I love to see the code public and people working together to make it work!

So again THANK YOU BOTH!

Thanks
Brian

526
General Mach Discussion / Re: Beta Mach V3.043
« on: March 10, 2009, 11:25:14 PM »
Hello,
There are some offset problems in that code.. depending on how you run your machine you may see them :( I am about 90% done redoing all the offset code in Mach3 for the next rev! So hang in there!

Thanks
Brian

527
General Mach Discussion / Re: Newbie needs help
« on: March 08, 2009, 11:16:43 AM »
If you want to run more than 500 lines of code, then you must use sub-routines, and an editor, like Microsoft Word, to split your code into 500 line chunks. Word is best at this, becasue it automatically numbers the lines, and as you chop 450 - 500 off, it renumbers.

I did this on a 5000 line code for drill and milling a printed circuit board, and it worked a treat. The main prgram just called the 10 subroutines in order.

When you  feed it into mach 3 at the beginning, then, as Hood said, it goes through all the lines, and the subroutines, and paints a full picture.

A bit messy, but it works. Thank goodness I don't use long program.

Hello,
If you are willing to work on your code everytime to make it under 500 lines you are a better man then  I ;) . I think we are going to revisit the licensing, I am thinking rather then having a 500 line limit that we will make it time out. During the demo you will be able to run as many lines as you like. This I think would give people a better way to test the software and all it's features. In the end we would like users to buy a license not because we are looking for profit but because it is what pays for the servers  you are posting on and also the devlopment :) ... In the end I think Mach3 is a good value. We would like to make it so you can test the software but on the other hand it cost money to do all the work that we are doing so it will never be free. If Mach3 where Unsupported Freeware I would not be able to work on the code the way I am now (It is more then a ful time job).

You should show us what you are making with the Demo! I love to see what people are working on !

Thanks
Brian

528
General Mach Discussion / Re: Status of Galil Integration w/Mach
« on: February 14, 2009, 05:15:38 PM »
There is a new version of the plugin that Steve and Kenny have done... I have not seen it but I have heard only very good reports.. I hope one of them can pipe up and tell you what the status is..


Thanks
Brian

529
General Mach Discussion / Re: New Cutter Comp code and Examples
« on: December 28, 2008, 09:34:24 AM »
I know where the problem came in and will look at it next week. It has to do with how the Current position is being calculated... I moved some of that stuff about for Comp.

Thanks
Brian

530
General Mach Discussion / Re: New Cutter Comp code and Examples
« on: December 25, 2008, 09:22:14 PM »
So how soon before we get pics of parts that have been cut LOL ;)
O cut some parts on the router that I have here with this version... And my wife was happy! (I just cut what she asks for and I can do it any time I like!! )

Thanks
Brian