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Author Topic: ports and pins  (Read 28041 times)

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Offline Hood

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Re: ports and pins
« Reply #80 on: December 23, 2008, 11:38:18 AM »
Well thats certainly weird, I downloaded and installed it on a laptop  just to see and it was fine for me, dont know what else to suggest.
Hood
Re: ports and pins
« Reply #81 on: December 23, 2008, 06:48:17 PM »
Hood,
I had a computer pro come over and he has determined that the crv files that are being generated by VCarvePro are not text files. We loaded one of Mach's test  files scorpion.tap and it reads as Gcode.  The computer guy said that this *.tap file is a text file.     

How do I turn a *.crv file into a *.tap (gcode) text file
or how do I export or save from vcarve to a *.tap file
or how do I open a *.crv file or a *.eps file or a *.ai or a *.dxf file from mach 3.  These are all file formats that vcarve exports to.

Am I supposed to run a third program that turns *.crv files or *.ai or *.dxf or *.eps into a *.tap file

What am I missing?

Please help.

Offline Hood

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Re: ports and pins
« Reply #82 on: December 23, 2008, 07:06:55 PM »
The file you attached was fine for me but it had a txt extension. Have you tried simply changing the file extension? V Carve should allow you the option of file extension to post with.
Hood

Offline budman68

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Re: ports and pins
« Reply #83 on: December 23, 2008, 07:22:17 PM »
When you save a finished toolpath in VCarve pro, it saves it as a *txt file. In order to open this in Mach 3 you need to hit the drop down box (File Type) and choose either "*txt" files or "all files" and then your VCarve txt files will show up and allow you to open them.

Dave
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Re: ports and pins
« Reply #84 on: December 23, 2008, 07:40:30 PM »
Thanks, Dave, I'll give that a try. And thanks also, Hood, for all your effort.
Bob