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Author Topic: Bugs in Mach 3.42.015  (Read 33823 times)

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Offline Chip

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Re: Bugs in Mach 3.42.015
« Reply #60 on: November 06, 2008, 08:40:27 PM »
Hi, Hood

I'll try the DoOemButton (240) VB-code, Repeating the DoButton(2*) 3 times usually fixes it, But it shouldn't be needed, Something in .015 isn't updating properly.

Thanks, Chip

Offline Chip

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Re: Bugs in Mach 3.42.015
« Reply #61 on: November 07, 2008, 01:50:33 AM »
Hi, All

Brian and Art fixed the Ref Axis/Ref All Home Problem, I was having, Brian's comment, "This should fix your trouble and wow was that one an odd one to find"..

It should be in an Update Soon.

Thanks, Chip

Offline Hood

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Re: Bugs in Mach 3.42.015
« Reply #62 on: November 07, 2008, 02:18:42 AM »
Good news Chip :)

Offline olf20

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Re: Bugs in Mach 3.42.015
« Reply #63 on: November 07, 2008, 06:28:22 PM »
swarfboy - will this fix your problem???
I'm having a similar issue also.
Thanks olf20
Mach3, Atlas Knee Mill, 4th Axis, VcarvePro, ESS, Super PID.
Been Heating with corn since 1998
Re: Bugs in Mach 3.42.015
« Reply #64 on: November 07, 2008, 11:09:17 PM »
Don't know til its released in a new mach ver.

Offline lemo

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Re: Bugs in Mach 3.42.015
« Reply #65 on: November 08, 2008, 05:51:16 PM »
This is not a critical bug, rather an annoying detail. Nevertheless I think it should be eliminated.
I use a VFD to control the spindle speed. The VFD is controlled using a 0-10V voltage. This voltage is generated using the spindle setup in Mach3.
The voltage is directly proportional to the frequency of the spindle output (step signal).
A direction signal is not necessary as most of the spindles cannot run reverse.
If I neglect to define a direction signal, I will be annoyed by a window every single time I start Mach3.
It should be possible to define the output without a direction port definition.
Cheers
Lemo
Cut five times and still to short...
Re: Bugs in Mach 3.42.015
« Reply #66 on: November 08, 2008, 08:27:48 PM »
Hello,
Could you please tell me if you are using a SmoothStepper? Mach3 should not give you that message :)

Thanks
Brian
Fixing problems one post at a time ;)

www.newfangledsolutions.com
www.machsupport.com

Offline lemo

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Re: Bugs in Mach 3.42.015
« Reply #67 on: November 08, 2008, 09:11:12 PM »
I'm sorry.... yes..... WinXP, latest Mach3 dev, AND Smooth Stepper.

It's all Warp9's fault.....  ;D

Lemo


Cut five times and still to short...

Offline simpson36

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Re: Bugs in Mach 3.42.015
« Reply #68 on: November 12, 2008, 10:20:54 AM »
I had two thoughts about Swarf's issue.

Keep in mind, I am a newbee to CNC and also to MACH 3, so these may not be reasonable ideas . . .

First; my undestanding is that Swarf's button is running some sort of macro. If so, could not the macro reset the machine coords, then MOVE to zero and then reset again, all within the macro? It seems to me that would correct for the minute error in calculating the position and the second reset would be the true zero sought.

Second; is there any practical reason one could not have more than one set of limit swiitches? I do not comprehend the reason to re-zero the machine coordinates at different points, but assumming there is some usefull purpose to that, why could there not be additional limit switched installed for the different set-ups? So you would plug in set A for part A and when you were going to run part B, you just plug in (or switch to) limit switch set B and re-home the mill.





Offline lemo

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Re: Bugs in Mach 3.42.015
« Reply #69 on: November 12, 2008, 10:55:11 AM »
second:
Limit switches are like e-stop switches. They protect the maximum envelope the system can move without damaging itself. Even if they can be used/defined as homing as well, they are meant as 'not to be touched'. Actually it's a pita to move a system out of the triggered limit switches.
Lemo
Cut five times and still to short...