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Author Topic: serious dolphin turn issues  (Read 8368 times)

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Re: serious dolphin turn issues
« Reply #20 on: February 02, 2012, 06:07:20 PM »
rodney gave me this one and it seems to fly.
Re: serious dolphin turn issues
« Reply #21 on: February 02, 2012, 06:31:17 PM »
on a side note, should i be expecting "jog follow" and "tool position" to work in the machturn?
Re: serious dolphin turn issues
« Reply #22 on: February 02, 2012, 06:52:03 PM »
i have a simple part that it looks like dolphin coded right.
now on the tool offsets, i have a front profile tool. this is x and z zero.
in the back i have a parting tool.
it is 7" away from the front tool and .700" closer to the chuck.
what do i put in the tool offsets to make this work?
this is all with having no tool offsets in dolphin and same front turret.
thanks for the help!!!!!!!!!!!!!!
« Last Edit: February 02, 2012, 08:20:26 PM by Overloaded »
Re: serious dolphin turn issues
« Reply #23 on: February 02, 2012, 08:49:33 PM »
Probably best to set that up in CAM. Might save you some editing.
Here is how it would look in the Mach tool table with your front profiling tool as the MASTER tool.

Russ
Re: serious dolphin turn issues
« Reply #24 on: February 02, 2012, 09:36:58 PM »
thats what i thought.
i think i am not getting the right combination of mach and dolphin.
Re: serious dolphin turn issues
« Reply #25 on: February 17, 2012, 10:31:52 AM »
so i found out that for some reason i have to start in my cad and go thru that to the cam. once i do this is makes good code.
if i just open up a file in the cam then is makes crap code. lol
whatever! ???
at least now i know its tricks.
thanks for the help