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Author Topic: New Fixture save  (Read 18006 times)

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Hood

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Re: New Fixture save
« Reply #40 on: October 23, 2006, 05:00:47 PM »
Try jogging with the keyboard having set a slow jog rate of 20% and see what happens.
Hood

Offline Chaoticone

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Re: New Fixture save
« Reply #41 on: October 23, 2006, 05:06:42 PM »
Oh, I'm sorry. I meant to mention that. It works as it should jogging. Keyboard or gamepad. Slows right down to a creep.
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Hood

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Re: New Fixture save
« Reply #42 on: October 23, 2006, 05:09:04 PM »
mmmmmmm well thats strange, mine has always done so in a program, or at least I am sure it does, will look see.
Hood

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Re: New Fixture save
« Reply #43 on: October 23, 2006, 05:13:39 PM »
Thanks Hood. Keep me posted.
;D If you could see the things I have in my head, you would be laughing too. ;D

My guard dog is not what you need to worry about!

Hood

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Re: New Fixture save
« Reply #44 on: October 23, 2006, 05:15:49 PM »
Tested it out and its hard to say but certainly looks like its not slowing down, will test out on the mill tomorrow if I remember and let you know.
Hood

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Re: New Fixture save
« Reply #45 on: November 01, 2006, 12:49:33 PM »
Downloaded version 2.0.007 today. Softlimits still do not slow down while running a program. Just a sudden stop. It does give me a warning. If I run anyway, BAM, sudden stop.


Brett
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My guard dog is not what you need to worry about!
Re: New Fixture save
« Reply #46 on: November 01, 2006, 09:28:06 PM »
That is why we added the test to see if it was going to hit before you run the file :)
Fixing problems one post at a time ;)

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Re: New Fixture save
« Reply #47 on: November 02, 2006, 05:26:06 PM »
It will work a treat when the tool offsets are sorted :)
Re: New Fixture save
« Reply #48 on: November 02, 2006, 09:09:53 PM »
That seem to be giving Art a hard time but I think it is getting better all the time  ;)
Fixing problems one post at a time ;)

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