I believe that one or both of your numbers are not correct. You can go here to look up the ids at:
http://www.pcidatabase.com/You should see them in your computer Device Manager. Once you put the correct numbers in the configuration screen and restart Mach, the plugin should recognize the controller and the numbers should appear in the configuration screen.
In your Windows Control panel, you should have an icon that allows you to test and calibrate the controller. This comes from the Controller manufacturer or from Microsoft. The fact that a controller may work in one game program does not mean that it works in windows since some game makers write their own internal drivers. This is especially true of old DOS games running in Windows.
Hopefully this helps.
Lee
I am using an XBox360 wired controller clone, but I cannot get Lee's excellent plugin to recognize it, even though the clone controller seems to be working fine in Windows XP SP3 with DirectX 9(c) fully installed. The Controller box in the plugin configuration screen always comes up greyed out with None selected.
I can input the clone's PID (0x0006) and VID (0x0079) in their respective fields, but they do not register and both come up 0x0000 the next time I open the plugin configuration screen.
Somewhere in this thread, I have noted that it might be necessary to add these PID and VID values to the plugin itself. How is that done? Or, does Lee have to do that? Alternatively, is there a work around this issue?