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Joining Primitives?
« on: July 29, 2009, 03:19:11 PM »
Hello folks.

I have free LCAM.
When I join primitives it doesn't seem to actually change anything....?

I am trying to join chains/entities that do not need to be separate.
I have tried adjusting the optimize/import connection tolerane but the result could be a lot better...

Any advice?
(can I even do that in FREE LCAM?)

Thanks,
Rich

Offline RICH

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Re: Joining Primitives?
« Reply #1 on: July 29, 2009, 04:27:55 PM »
RICH,
Go to the Members Docs, there is a manual there for Lazycam. It will provide you with a lot
of how to quicky. You can join items selected on the screen, right mouse click in display area invokes a fly out,
join selected items.

I suggest you look at and understand the concepts presented as that will make your learning curve much quicker.

If you can't find what you want to know in the manual, post / complain to the writer!  >:D

BTW some menus associated with the modules only work if you have a llicense.
The manual  assumes you have a license, and as such dosen't talk about a non-lic version.

Oh,I like your name as it reminds me of someone special,  ;)

RICH
« Last Edit: July 29, 2009, 04:30:07 PM by RICH »
Re: Joining Primitives?
« Reply #2 on: July 29, 2009, 09:55:00 PM »
Thank Rich.

I jut looked over that PDF for Primitive, Joining etc and it doesn't mention much other that "click it and they join" LOL

So I guess it's just a Licensed function.

Looks like it's gona cost me $75 to acquire that function LOL

Oddly enough I like your name too!

Offline RICH

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Re: Joining Primitives?
« Reply #3 on: July 29, 2009, 10:01:01 PM »
  ;D
Ok, will bitch to the writer and have a little more added to the manual!  ;D

PS: i DON'T KNOW IF YOU NEED A LICENSE TO THE JOINING THOUGH!
It mainly only has to do with generating code and using the more advanced features.

RICH
« Last Edit: July 29, 2009, 10:03:31 PM by RICH »
Re: Joining Primitives?
« Reply #4 on: July 29, 2009, 10:45:00 PM »
I have found I can do EVERYTHING else I need without the licensed version. Just this one niggling thing left.

Although being more thorough with my CAD drafting is a good habit it has forced upon me LOL

Offline RICH

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Re: Joining Primitives?
« Reply #5 on: July 29, 2009, 11:13:54 PM »
Hmm,
I am not sure if you can join entities if they are in different layers or chains. I know you can add a chain to another, can't move an entity to another layer...i think. Where your mouse pointer is / what side or quadrant will affect how the implementation is done, doing this from memory.


So the manual should define the level of what you can  / can't do, but, thought it was in there somwhere.

RICH
Re: Joining Primitives?
« Reply #6 on: July 29, 2009, 11:28:09 PM »
Lets assume I am working on one layer.

Adding chains together is what I am really trying to do.

So perhaps I am doing it wrong by trying to join the primitives but I am not aware of any tool or button for joining chains?

I couldn't find anything in the manual about this.

Offline Chip

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Re: Joining Primitives?
« Reply #7 on: July 30, 2009, 01:15:11 AM »
Hi, Rich

Check what your Setup, Load Options, Connection Line Tol. is set to, If it's set to .001 or .0001, try setting it to .01 and reload the DXF file.

It may help in joining the Chain/segment's together, If it doesn't help post the dxf will look at it.

Chip
« Last Edit: July 30, 2009, 01:19:00 AM by Chip »
Re: Joining Primitives?
« Reply #8 on: July 30, 2009, 07:07:07 AM »
I just tried .01 nd there was no improvement. I had already tried .001-.004 with little change.

That's why I figured I'd have to do it manually as LCAM just isn't getting it.
I'll post the DXF later, thanks :)

Offline RICH

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Re: Joining Primitives?
« Reply #9 on: July 30, 2009, 08:48:36 AM »
Thanks Chip you jogged my memory.
LC does have "tolerance issues" and any other program for that matter. Now I remember the testing done
in LT and that's what prompted appendix "B".

Simply summarized, quality CAD work cannot be over stated.

A anology would be like telling Mr Connect to find a triangle with lines and give them to you. The lines are branches of a big tall oak tree. Mr Connect  looks at the big tree and asks, "Which branch's on the tree make up the triangle?", you reply , over there.  Frustrated, Mr Connect cuts the tree down and tells you..... there's the triangle. You look at the mess on the ground and can't find the branches and wish they were tied togeter.

Good CAD= few problems =better LC import= easier use of this or any other software.
Paint programs are not CAD programs.
Not all DXF's are equal.
Eliminate problems rather than fix the ones you created after the fact.

The apple won't fall far from the tree.  ???

RICH

BTW: Chip , off to see the trees in the moutains, keep up the good work of watering the forest!


« Last Edit: July 30, 2009, 08:54:59 AM by RICH »