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How to start?
« on: October 22, 2008, 06:56:04 AM »
How can i start creating a plugin?
I have VB6. I downloaded SDK2.6.
But i cant see any .vbp file to open.
Can somebody give me an example?

Offline Chaoticone

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Re: How to start?
« Reply #1 on: October 22, 2008, 07:05:36 AM »
THere is an SDK video in the support tab at the top of this page, tutorial videos, additional videos. Here is a link http://www.machsupport.com/videos.php

Hope that helps,
;D If you could see the things I have in my head, you would be laughing too. ;D

My guard dog is not what you need to worry about!
Re: How to start?
« Reply #2 on: October 22, 2008, 07:25:45 AM »
Thanks Brett.
I cannot find any mach3SDK.exe in my mach3'plugin folder.
Do i miss something?

Offline poppabear

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Re: How to start?
« Reply #3 on: October 22, 2008, 08:09:17 AM »
You will also need.

VS 2003 to compile it

Download and install the SDK

Inport the Mach includes into your project, (I posted up above in the finished plugins, some "Universal" Plug in templates if you would like to try them out).

Also, Under Memebrs Docs, James has posted a really good "How to start Plugins" or something like that tutorial, it is definatly a must read!!

fun times
Re: How to start?
« Reply #4 on: October 22, 2008, 08:44:15 AM »
Yeah, my question now is where to find the SDK, while the Mach3SDK zip (at the download page) has no any exe file inside.
Sorry for the many questions...

Offline Jeff_Birt

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Re: How to start?
« Reply #5 on: October 22, 2008, 09:53:19 PM »
The SDK is a set of C++ libraries and examples for constructing plug-ins with C++. There is no exe. There is a tutorial document just a few post down from this one that would be a good start.
Happy machining , Jeff Birt
Re: How to start?
« Reply #6 on: October 23, 2008, 05:52:48 PM »
Here is the tutorial that Jeff referred to.


You definitely need VS2003.  You can get the learning edition on Amazon:


-James Leonard