Hi TPS, I am running into a challenge, I cant get the turret to stop accurately
...So...I was thinking... can we put a deactivate output 5 before the deactivate output 6 with a time delay (that I can adjust)?
So that when output 5 disables (engages the stop dog) keep output 6 active for like 1 second until the stop dog stops the turret.
The stop dog is NOT a pin, its like a finger, and when output 5 is disabled...the finger grabs onto the bottom turret and when the turret spins, it will then stop to the next tool. Then we can deactive output 6 (after 1 second), which stops the air and drops the turret (the finger from the stopdog will stop the turret, and then output 6 will just stop the air to the air motor and then drop the turret)
I believe this will make it work perfectly...
So...
activate output 5 ' unlocks stop dog
wait for a second
activate output 6 ' raises turret and spins
wait for case command
when case is true for right tool
deactivate output 5 'locks the stop dog
wait 1 second
then
deactivate output 6 ' stops the turret and lowers it
continue program...

Could we put this in? Along with estop and time outs?
Is there anything I can do in return for your help?
Thank you!