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Author Topic: New IPS (Interactive Programming System) Professional Screen for Turn  (Read 77862 times)

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Offline Hood

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #80 on: September 09, 2011, 08:58:41 AM »
Mach Turns tool call is Txxyy where xx is tool number and yy is the offset so you can only have a max of 99 tools and 99 offsets as you can not call any more than two digits for tool and two for offset.
Hood

Offline DaOne

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #81 on: September 09, 2011, 09:02:51 AM »
Ya-Nvr-No , where do you put what in??? The offset your calling? Its just the tool number that your calling.  Basically say its T803. The 8 is the the physical tool shot your using (what the turret indexes to). The 3 means use tool 3's offsets instead of tool 8's. So to set the secondary offset your using you go to tool 3 and pug the info in. Biggest issue with this is tracking everything. If your relying on offset 3 for tool 8 then forget and write over it setting up another tool... you will have big problems. Sounds like a recipe for disaster to me.
Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #82 on: September 09, 2011, 09:05:27 AM »
Thanks Hood and I read that but I dont follow the screens that pop up that go with the machturn program. Where do I find this multiple offset page?

Why do I see 253 tools and one set of offsets to go with each tool?
« Last Edit: September 09, 2011, 09:07:40 AM by Ya-Nvr-No »

Offline Hood

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #83 on: September 09, 2011, 09:11:34 AM »
Mill has 253 tools and originally Turn did,  I  believe, as I  think the tool call format in Turn used to be the same as Mill in that you called a tool then a separate offset call. That will be why the table still shows the 253 offsets.

Hood

Offline DaOne

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #84 on: September 09, 2011, 09:12:22 AM »
Quote
Where do I find this multiple offset page?

There isn't one. There are 99 tools that have one offset per each. Your just able to mix and match them.

Quote
Why do I see 253 tools and one set of offsets to go with each tool?

253 is because Brian hasn't updated the turn side to reflect the 99 tool limitation.



Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #85 on: September 09, 2011, 09:32:17 AM »
Thanks for the insight! Well isn't that a odd thing. Hope Brian has fixed that in Mach4

So its back to my original post about the second way to do it with a twist.
Tool 0101 is for Op 10 and tool 0151 is for Op 20
Tool 0202 is for Op 10 and tool 0252 is for Op 20
now your limited to the number of tools minus  the number of offsets used.
99 - 4 = 95 more available

thanks for my lesson of the day about mach3.

« Last Edit: September 09, 2011, 09:37:08 AM by Ya-Nvr-No »

Offline DaOne

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #86 on: September 09, 2011, 09:53:37 AM »
Biggest thing to remember is you have 99 offsets.  Offsets = tools...  So its quite simple.  Like I said before. The best way to implement something like this is to make a better turret macro. For a 6 position turret you have 16 sets of tools possible. Tool 1 and tool 7 and 13 and 19 ... are all slot one. Quite easy to keep track of (I can even make a DRO that shows this info but when you use the setup sheet and call up say tool 7 and its the same tool as 1 called for just a different touch off point it will be obvious.). When you call up tool 7 you can set the offset to the same tool in that slot. Say you have a turret with index-able holders... well you can put tools in and out and not loose the settings. Create a tool library. Tools always match the offset and there is no head scratching coupled with hair loss.

Dan, Post your macro you are using and I will see what I can do to make it work the way I am telling you. You can try it and tell me if you think that the way to go or not.

Offline Dan13

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #87 on: September 09, 2011, 10:11:34 AM »
Wes,

Here is my macro:

Code: [Select]
numtools = 6 'this is the number of turret positions
newtool = GetSelectedTool( )

thistool = GetOEMDRO(1000) 'current tool DRO
While(thistool < 1 Or thistool > numtools)
thistool = question("Please enter the current tool")
Wend
SetOEMDRO 1000,newtool

If(newtool <> thistool And newtool > 0 And newtool <= numtools) Then
ActivateSignal( OUTPUT2)
While(IsMoving( ))
Sleep(40)
Wend
While(thistool <> newtool)
thistool = thistool +1
If (thistool > 6) Then thistool =1
While(Not IsActive(INPUT1) ) 'wait for switch to open
Wend
While(IsActive( INPUT1)) 'wait for switch to close
Wend
Wend
DeActivateSignal( OUTPUT2)
While(IsMoving( ))
Sleep(40)
Wend
End If
SetCurrentTool( newtool)

Sleep(13)


The turret rotates in one direction. The While loop counts the signals returned on INPUT1 and then OUTPUT2 deactivates and the turret reverses and locks.

Dan

Offline Hood

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #88 on: September 09, 2011, 10:17:27 AM »
I am thinking this may be a good way to go, previously I had the tools on my two  6 pos  turrets numbered 1 to 12 and I used the offsets in groups, 1 to 12, 13 to 24, 25 to 36 etc but my CAM is a pain because of that as it only allows a tool number once so I need to make up tool tables for each part if I am using non standard tools, this way would mean I could make up a full table in CAM.
Hood

Offline DaOne

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Re: New IPS (Interactive Programming System) Professional Screen for Turn
« Reply #89 on: September 09, 2011, 10:23:10 AM »
Dan,

I have to head into work. I will look at this later and get it working for you. I will send you my current screen set version to play with. Would love to hear some feedback on it.

Wes