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Machsupport Forum
Mach Discussion
Mach SDK plugin questions and answers.
New Plugin Available - XBox360 Controller
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Topic: New Plugin Available - XBox360 Controller (Read 2922 times)
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Perfo
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Posts: 142
Re: New Plugin Available - XBox360 Controller
«
Reply #30 on:
August 04, 2008, 03:06:17 PM »
all works good in the game controller test..
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Leed3
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Posts: 47
Re: New Plugin Available - XBox360 Controller
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Reply #31 on:
August 04, 2008, 05:20:05 PM »
Hi Perfo,
I'll add Product Id 0202 in. When the new plugin is posted and you try it out, let me know how it works. There may be some difference in sensitivity that I will have to adjust for you.
Thanks
Lee
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Perfo
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Posts: 142
Re: New Plugin Available - XBox360 Controller
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Reply #32 on:
August 04, 2008, 06:05:27 PM »
Splendid thanks. I think the old Xbox controllers are a lot cheaper and more plenty full than the newer 360 ones so this may be a handy addition. There is a simple wiring mod that's need to be done to the controller to get it to work and a driver to download that I've tested on Vista and XP and seems to work great. Once we've tested it and found it to be ok I'll write a little guide on how to do it if anyone's interested. When you say 'sensitivity' will I be able to gauge this in Mach or will I need it connected to my CNC mill ? Reason I'm asking is I haven't finished building the MILL yet though I can whir the motors in a threatening manner
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Leed3
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Posts: 47
Re: New Plugin Available - XBox360 Controller
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Reply #33 on:
August 04, 2008, 08:25:55 PM »
Hi Perfo
You should be able to get a good idea about sensitivity by looking at the DRO while moving the thumbstick. You can compare that by how fast it moves using the keyboard. If both are about the same then you should be okay.
Lee
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Perfo
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Posts: 142
Re: New Plugin Available - XBox360 Controller
«
Reply #34 on:
August 04, 2008, 09:05:27 PM »
Righty ho Leed3. I'll give it a checking. Let me know when I should download the new plugin and bish bosh.
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Leed3
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Posts: 47
Re: New Plugin Available - XBox360 Controller
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Reply #35 on:
August 04, 2008, 11:29:42 PM »
A new version (Version 2) of the XBox360 Controller plugin has been given to Artsoft and should be available shortly. It includes a number of improvements over Ver 1. Please read the PDF that comes with it for more info. It also includes support for Perfo's controller.
Enjoy
Lee D.
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Perfo
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Posts: 142
Re: New Plugin Available - XBox360 Controller
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Reply #36 on:
August 05, 2008, 07:11:39 PM »
Thanks. I shall await with the most baited of breath.
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Leed3
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Posts: 47
Re: New Plugin Available - XBox360 Controller
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Reply #37 on:
August 05, 2008, 11:15:50 PM »
Hi Perfo,
It is there. Let me know how it works.
Lee
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Perfo
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Posts: 142
Re: New Plugin Available - XBox360 Controller
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Reply #38 on:
August 06, 2008, 04:01:31 AM »
ok downloaded plugin. Put it in the mach 3 plugin folder and started mach 3. It comes up with a message saying mach 4 xbox 360 dll faulty ..reload? It doesn 't reload and then ignores it...Am I installing it wrong?
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Leed3
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Posts: 47
Re: New Plugin Available - XBox360 Controller
«
Reply #39 on:
August 06, 2008, 10:58:33 PM »
Hi Perfo,
I just downloaded it from the Mach site and tried it and it works fine. I thought that maybe the file was damaged on the Artsoft site, but it appears fine. Try downloading it again. Yes, it goes in the C:\Mach3\Plugins folder (or whatever drive and path you are using).
What version are you using?
One thing that is different is that, normally, Artsoft will convert dll files into m3p files that you download and click and they will self install into the plugins folder. This time, they just put the DLL there directly. You said that you received a Mach4 dll faulty message. Do you mean Mach 3?
Anyway, try downloading it again and let me know.
Lee
«
Last Edit: August 06, 2008, 11:24:05 PM by Leed3
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