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Author Topic: Rapid movement problem  (Read 7739 times)

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Offline Chip

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Re: Rapid movement problem
« Reply #10 on: April 08, 2008, 10:59:19 PM »
Hi, Chris64

What your looking for is a steady "Pulse Frequency" and pretty stable "Time in int" values.

The Buffer Load % is cpu load dealing with executing your G-code and Queue Depth is G-code Look-ahead.

Erratic/un-evenly spaced spikes in Driver Test are signes of issues, How do thy Look.

Thanks, Chip

Offline Hood

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Re: Rapid movement problem
« Reply #11 on: April 09, 2008, 04:14:46 AM »
Quicktime is one of the programmes that really is not good with Mach, it is notorious for screwing things up.
Hood

Offline Sam

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Re: Rapid movement problem
« Reply #12 on: April 09, 2008, 06:07:14 PM »
Quote
it is notorious for screwing things up.
Thats an understatement if I ever read one, and mach is neither the beginning nor the end of things that QT screws up. QT="the devil"
« Last Edit: April 09, 2008, 06:09:30 PM by Sam »
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