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Author Topic: Mach3 Turn bug with rewind and tool table  (Read 411 times)

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Mach3 Turn bug with rewind and tool table
« on: March 28, 2025, 07:00:42 PM »
Hello,
I’ve discovered a bug in version.062. When I run a program and after it is finished, if it rewinds or if I click rewind, it corrupts the X and Z dro by adding the correct location and the offset in the tool table for that tool. It adds them together and places that value in the dro.

If I go to the tooltable and open the tool table and click OK, the correct value is instantly back in the X and Z dro.

This happens regardless of screenset.

If I use tool 1 which has no offset values in the tool table it doesn’t happen. If I use any other tool with x and z offsets, it happens when the program rewinds.

If I edit the program so there is no M30 the program completes but if I click rewind it corrupts the dro.

Would version.066 work better? Does the threading work with a parallel port on .066?

Thanks for any advice.
Mike