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Author Topic: Mach4 Plugin Development / Where to get started?  (Read 1486 times)

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Mach4 Plugin Development / Where to get started?
« on: March 03, 2020, 01:27:37 PM »
Hello!

I have developed a really nice USB based 10 slot Automatic Tool Carousel for Mach4. Right now the Mach4 side of things is all Lua. I think writing it in C++ would be better for many reasons, especially when dealing with the USB and Mach4 connection. The Lua engine exhibits behavior that makes me nervous releasing it as a commercial product.

I have been trying to find the"Getting started with Mach4 and C++" tutorial but I can't seem to find it. Does anyone know where I can get the info I need to get started writing native plugins for Mach4?

Thanks!

--jb
Re: Mach4 Plugin Development / Where to get started?
« Reply #1 on: March 04, 2020, 07:52:31 AM »
I don't know how I missed it but I finally saw the "Mach4CoreAPI.chm" file in the docs. Any other help would be great though as far as tutorials and more docs.

Thanks,

--jb
Re: Mach4 Plugin Development / Where to get started?
« Reply #2 on: March 04, 2020, 08:53:23 AM »
So now the next question; where do I find the developer files (.h and the like)?

Offline ZASto

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Re: Mach4 Plugin Development / Where to get started?
« Reply #3 on: March 04, 2020, 09:32:00 AM »
For writing plugins for Mach4 you have to contact NFS directly.
AFAIK you will have to sign NDA to be able to get more detailed info.
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Re: Mach4 Plugin Development / Where to get started?
« Reply #4 on: March 04, 2020, 10:35:29 AM »
For writing plugins for Mach4 you have to contact NFS directly.
AFAIK you will have to sign NDA to be able to get more detailed info.

That's fine. Thanks for the info!

--jb