Hello Guest it is March 19, 2024, 02:04:22 AM

Author Topic: bitsensor usb controller  (Read 6706 times)

0 Members and 1 Guest are viewing this topic.

Offline TPS

*
  •  2,501 2,501
    • View Profile
Re: bitsensor usb controller
« Reply #10 on: December 24, 2018, 05:01:33 AM »
Looks good,
now a small description how to set it up, and then it is perfect.
Thank You Toni
anything is possible, just try to do it.
if you find some mistakes, in my bad bavarian english,they are yours.

Offline comet

*
  •  336 336
    • View Profile
Re: bitsensor usb controller
« Reply #11 on: December 24, 2018, 05:07:14 AM »
OK, that seems to have worked.
unzip and drop into your plugins folder. on startup connect to the RnR motion controller.
it seems to do every thing automatically.it makes no difference to the 4 motors what you put in the motor i/o table or in fact whether you have any ports switched on.
the only issue I had was that it put the jog speed at 100% which caused some confusion untill I worked that out!
I havent tested the switch i/o's as yet but I cant see why they shouldnt work .

Im not sure that video posted earlier is correct??

Offline comet

*
  •  336 336
    • View Profile
Re: bitsensor usb controller
« Reply #12 on: December 24, 2018, 06:12:13 AM »
Just thought these boards are common +5v so the pulse stream is triggered to ground, which to my mind at least is a better way of connecting.
  As an aside for quickly checking beakout boards without setting up drivers and motors,use an earbud or small speaker ,i use a piezo transducer,
and connect the pulse output stream to your speaker,you will hear it buzzing at different frequencies (according to feed rate) if all is well.
just incse here is the xlm file i tested on, im running on windows 7

Tony