Not time for a video but try this..
from the screen editor
1. Add a lua panel and set the size the same as the image you want + 10 on both height and width
2. Add into the script part
local inst = mc.mcGetInstance()
panel = mcLuaPanelParent -- get the panels parent id
local window = panel:GetParent() -- get the panels id
local BGround = panel:GetBackgroundColour() -- get the screen background colour
window:SetBackgroundColour(BGround) -- set to background of top window
window:SetWindowStyleFlag(wx.wxBORDER_NONE) -- remove border
window:ClearBackground() -- clear background
window:Refresh() -- refresh to apply changes
local my_image = "C:\\DTG_Mach4Hobby\\Profiles\\ESS_Motion_V2\\Screen\\Buttons\\24v_dwn.png" -- bitmap to load
wx.wxStaticBitmap( window, wx.wxID_ANY, wx.wxBitmap( my_image , wx.wxBITMAP_TYPE_ANY ), wx.wxDefaultPosition, wx.wxDefaultSize, 0 ) -- create the bitmap container
window:Layout() -- redraw the new panel
This will create a bitmap that will not resize with the screen, the panel itself will but not the image.
DazTheGas