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Author Topic: Homing Slaved Axis Y(A)  (Read 2864 times)

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Re: Homing Slaved Axis Y(A)
« Reply #10 on: January 13, 2015, 11:30:28 AM »
IF you are going to Home slaved axis (YA) then you need to use RefCombination() to do the slaved axis  (YA).

Just a thought, (;-)
Re: Homing Slaved Axis Y(A)
« Reply #11 on: January 13, 2015, 11:59:57 AM »
IF you are going to Home slaved axis (YA) then you need to use RefCombination() to do the slaved axis  (YA).

Just a thought, (;-)

I've seen this referenced before, sorry to be thick but what do you you mean? do I put !RefCombination()" somewhere in the button script, if so exactly where? What should my script look like?

Many thanks,

Bob.
Re: Homing Slaved Axis Y(A)
« Reply #12 on: January 13, 2015, 12:29:31 PM »
A quick search "RefCombination" will reveal GADS of info.
Here is just a clip of one of  Poppabears posts:

RefCombination(int number)
1 = ref X
2 = ref Y
3 = ref X&Y same time,
4 = ref Z
5 = ref X&Z same time
6 = ref Y&Z same time
7 = ref X&Y&Z same time
8 = ref A
9 = ref X&A same time
10 = ref Y&A same time
11 = ref X&Y&A same time
12 = ref Z&A same time
13 = ref X&Z&A same time
14 = ref Y&Z&A same time
15 = ref X&Y&Z&A same time
16 = ref B
17 = ref X&B same time
18 = ref Y&B same time
19 = ref X&Y&B same time
20 = ref Z&B same time
21 = ref X&Z&B same time
22 = ref Y&Z&B same time
23 = ref X&Y&Z&B same time
24 = ref A&B same time
25 = ref X&A&B same time
26 = ref Y&A&B same time
27 = ref X&Y&A&B same time
28 = ref Z&A&B same time
29 = ref X&Z&A&B same time
30 = ref Z&Y&A&B same time
31 = ref X&Y&Z&A&B same time
32 = ref C
33 = ref X&C
34 = ref Y&C
35 = ref X&Y&C,
36 = ref Z&C
37 = ref X&Z&C
38 = ref Y&Z&C
39 = ref X&Y&Z&C
40 = ref A&C
41 = ref X&A&C,
42 = ref Y&A&C
43 = ref X&Y&A&C
44 = ref Z&A&C
45 = ref X&Z&A&C
46 = ref Y&Z&A&C,
47 = ref X&Y&Z&A&C
48 = ref B&C
49 = ref X&B&C
50 = ref Y&B&C
51 = ref X&Y&B&C,
52 = ref Z&B&C
53 = ref X&Z&B&C
54 = ref Y&Z&B&C
55 = ref X&Y&Z&B&C
56 = ref A&B&C,
57 = ref X&A&B&C
58 = ref Y&A&B&C
59 = ref X&Y&A&B&C
60 = ref Z&A&B&C
61 = ref X&Z&A&B&C,
62 = ref Y&Z&A&B&C
63 = ref X&Y&Z&A&B&C

 :)