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Messages - ART

721
LazyTurn / Re: LazyTurn
« on: February 24, 2010, 11:24:03 AM »
Hi Guys:

  Well, I guess weve hit that milestone of getting to posting of the finish passes. Obviously we still have some bugs to
deal with , but Im releaseing this anyway because Ill be gone down south for a week, and figured some of you could
at least get a finish pass on those things that DO work..

  Keep reporting.. Ill catch up when I return. This version will also be psted as release 1.0 in the laztcam download, Rich's
excellent manual is included in the release package as well as his example from the docs. Ill compile a list of examples to
add for the next official release.

Be back soon.. :)

Art

722
LazyTurn / Re: LazyTurn
« on: February 24, 2010, 11:00:15 AM »
Dave:

  Sorry, I missed that till now as I dont use Autocad. Ill make a note to change that in upcoming releases.

Art

723
LazyTurn / Re: LazyTurn
« on: February 23, 2010, 10:09:28 PM »
Rich:

  No question. I didnt mean to say Ill be dropping work any time soon, in fact I hope to have posting out by next week of the finish passes.
Then a few weeks of bug fixes and perhaps undercut compensation will get done before I move to the next time slice. I dont think it will be
long before LTurn is set as Release 1.0A .

   It may not do everything people want, but it will do much better than LazyCam could do.. Till next time slice when it
will do more. :)

Art

724
LazyTurn / Re: LazyTurn
« on: February 23, 2010, 03:19:36 PM »
Rich:

  No, the plan is to remove the turn section from it eventually, and make it mill only with the new import code that I use in LTurn.
I wont do that until LTurn basically replaces LCam's functions.

  I wont be real fast though, I have another project coming up shortly in the 3d printing world..

Art


725
General Mach Discussion / Re: Problems threading on the lathe
« on: February 23, 2010, 02:24:54 PM »
Hi

Upgrade to 2.63 ... there was small syncing bug in 2.62

Art

726
LazyTurn / Re: LazyTurn
« on: February 23, 2010, 01:17:02 PM »
Hi Guys:

  The errors in the messages above this one turned out to be the Tolerance setting. The offsetting proceedures I use are a
solid modeling library from open source. It seems to fail when the lines are too coarse. Ill come up with a solution eventually,
but settin the tollerance lower on the finish makes the path proper. I may have to dictate the toelrance internally, but I resist that for time sensitivity
reasons. Ill give it some thought.

 As to the last letter on future plans...

   I have quite a few internal projects Im working on, and several just in my head. They fight each other for time slices, and Im known to often swap
about so projects DO take time in my "retirement".
  My original plan was to have a button which rotates the work 90 degrees, to become a facing and internal cut engine. Most of the code would still work.
But Im not sure when Ill get there. SO my current plan is to get finish paths posting then work on the following schedule of desires.

1) Undercut repair so we can do files wih undercut.

2) An editiing mode to draw or create /save as dxf/ profiles. that way no cad is required except for complex work maybe.


     Thats all I really plan ahead to, we'll see after that how it goes. My plan is to release this as freeware for the general community. Hopefully
after the finshing is done.

Art

727
LazyTurn / Re: LazyTurn
« on: February 19, 2010, 08:11:04 PM »
Ill give it a shot and let you know why. : )

Art

728
LazyTurn / Re: LazyTurn
« on: February 19, 2010, 10:57:45 AM »
Hi:

 Thx, good point. The secondary finish passes are being clipped to the same Y as the next point, that doesnt seem to work. I'll have to make a line
intersection and do it with intersection code instead. Good bug find..

Art

729
LazyTurn / Re: LazyTurn
« on: February 19, 2010, 10:05:44 AM »
Hi Guys:

   This is a version with some new code for added stability, and the final pass is nearly complete to the level of posting code. Next step
if this works will be to output that final passes as Gcode. It shoudl work either direction cut, and should create passes with or without roughing
as a prerequisite.

   Downside is that every finish pass must run from start to finish as one pass, it cannot stop on a pass that isnt cutting anythign at the moment.
It is smart enough to create only the number of passes required however. Try a rough, then finish it with a finsh to see what I mean. It will
generate just enough passes that each cuts something, so your clearance, and pass depths now matter. The stock is now updated as well to show what the
finished cut will look lie. Youll notice that a finish pass makes a lot of difference , and you dont need to cut such small roughing passes to get the
end product to look as close to the drawing as possible. ( which I think is what we really want. :) )

Art
 

Art

730
LazyTurn / Re: LazyTurn
« on: February 13, 2010, 04:55:05 PM »
Hi:

  :), thats because its still a work in progress and thats where I was at when I updated the file for you to fix roughing..

Ill get back to you guys on the tool angles, when Ive had a chance to revisit them . In the end they can do pretty much as you wish, they are
just polygon generators..

Art