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Messages - ART

651
LazyTurn / Re: Inscribed circle, what am I missing?
« on: December 16, 2010, 11:09:12 PM »
Jim:

  No hard feelings... forums dont convey emotion very well. Just thougth it'd be good to have it on the board that Rich is one valuable fellow in LTurns development. When he's wrong, its usually that Ive misinfomred him at some point. :)

Art

652
LazyTurn / Re: Inscribed circle, what am I missing?
« on: December 16, 2010, 08:40:46 AM »
One last comment while Im on the run here, .. Yes, the manual was wrong.. but think fer a sec about where the manual came from!!  I wrote LazyTurn because peopel like Rich told me that there was a need. I spent months and months coding it and testing it ( With the help of Rich and a few others ) and its perpetually free.
  However, I do not have time to deal with it in terms of support or any other function overall..so it likely woudl have languished unused by most who dont have the patience to learn how to use it if not for RICH who took on manuals and helpfully provides support to people who ask how to do things. For this Rich has recieved nothing.. ( as LTurn makes nothing ). If theres a misunderstanding, or a mistake, it should be nothing other than noted, but he certainly should never be given a hard time about anything.

  I truly consider LTurn to be more Rich's intellectual product more than mine. He took it from something I gave to users as a "Thanks for supporting me" , and ran with it to make it quite usable by anyone who needs such a program.

    As such, he's one of those unsung hero's of the web who gets little other than questions about this or that, and dedicates some of his time to help. PLEASE dont even consider giving him a hard time about a misunderstanding on design or codeing.. the error's are typically mine, the results are his. :)

Art

 

653
LazyTurn / Re: Inscribed circle, what am I missing?
« on: December 15, 2010, 06:46:14 PM »
Hi Guys:

 Srry, havent checked this forum in a bit. "Inscribed Circle" is the circle inside the tool tangent to its edges.. as per standard..

Basically it is used only to specify the tool size, but once the tool is created, only the tool itself is used in calculations, LTurn
is really a complex collision calculator.. All of its paths are the collision responces from the created tool to the part..

 Back to my bevels.. :)

Art

654
SmoothStepper USB / Re: Configuration Help (New installation)
« on: December 05, 2010, 04:37:59 PM »
I was just about to post that as the solution.. :)
Art

655
GearoticMotion Preliminary testing / Re: Gearotica testing
« on: December 04, 2010, 01:33:39 PM »
I love it. I hope all you guys have no problem with me using your photos.
Its my intent to update the web page at some point to show prospective users
all the great things your doing.

  Thanks for all the support, its great seeing people having fun ( and sucess ) with their gear cutting.
If you liked Gearotic till now, I think youll love the upcoming version, its a huge update in the way you use
the program, and Im having great fun doing up some final details. I keep thinking up new things that will
aid in the design of something.. lol..


   I think you'll be impressed , though I worry about bugs as the upcoming version is pretty heavily changed
display wise. hopefully it cures more than it hurts.. :)

Art

656
LazyTurn / Re: LazyTurn
« on: December 03, 2010, 08:17:09 PM »
Hi Rich:

  Hmm, interesting. I suspect its the rather bad handling Im doing of the OpenGL screen. But Im only just learning that as I do Gearotic Motion. My knowledge of the OpenGL intricacies is getting better daily, so soon, when I spend a week on LTurn, Ill fix that up and make things to proper relationships.

  Im pretty sure we'll find its the result of my scaling code or something. Good thing the Gcode uses the actual numbers rather than the display..

Art

657
Mach SDK plugin questions and answers. / Re: Impact engraving plugin
« on: December 01, 2010, 05:27:23 PM »
Dan:

  Two things I notice..first, use a real photo of something with black and white in it to esnure the saturation goes above 50% of grey scale.. second, make sure you hit the calculate button before cutting, the trigger length shoudl indicate the number of pulses to be put out on a line. Shoudl be about width times XSteps..Automatically set, but you do have to hiot calculate..


Art

658
Mach SDK plugin questions and answers. / Re: Impact engraving plugin
« on: November 30, 2010, 10:30:06 PM »
Dan:

 Can it be version? That plugin only works after a certain Mach3 version. ( Though I wrote it over 2 years ago I think..).
I took a look through the driver code and I dont see any other setting thats needed. If the driver is current it should work.
Im a bit too bogged down at the moment to set it all up to diagnose it here, but after next Gearotic release I can do all that
and tell you if it works here. ( though tweakie and the others seem to be running it.
  What version of MAch3 are you guys running it on? Perhaps it only works on an older version and isnt working on current?
There must be something funky going on...

Art


659
Mach SDK plugin questions and answers. / Re: Impact engraving plugin
« on: November 28, 2010, 11:01:14 PM »
Hi Dan:

  Not sure what could stop it.. hmm. Make sure no other signal is set to that pin, that could kill it..
I cant think of the top of head anythign else that woudl stop it, must work I see too many examples..

Art

660
Mach SDK plugin questions and answers. / Re: Impact engraving plugin
« on: November 28, 2010, 06:56:48 PM »
Dan:

  Must be a simplt config thing, I cant think of anythign to stop it. I take it everythign else seems to work fine in terms of starting the plugin up?