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Messages - ART

1351
Video P*r*o*b*i*n*g / Re: MachCloud point viewer program
« on: December 16, 2007, 11:45:26 AM »
Hi Guys:

 Next version of machclouds output..

first is my hand, 20 seconds to generate, the second is a mechanically probed part, the propellor example,
interrupted after 5 minuts of meshing.. it shows how it crawls the object.. Looks usefull then even for mechanically probed points..

Art

1352
Video P*r*o*b*i*n*g / Re: Photos of webcam scanner. ( no laughing.. :) )
« on: December 14, 2007, 01:10:32 PM »
Greg:

 For meshing, Im using MachCloud, which now does meshing, and stl file saving, just trying to make it work reliably now..

Art
:)

1353
Video P*r*o*b*i*n*g / Re: Photos of webcam scanner. ( no laughing.. :) )
« on: December 14, 2007, 12:11:37 PM »
Hi Greg:

 Id checkout the David scanner for that kind of thing. My interest was more on getting the CNC to do the scanning.. Meshing is the bitch, I now have meshes, but its not yet ready to release.. :) Soon I hope, I work on it every day and Im getting some amazing nice images, but it all takes too much tweaking for my like..

Art

1354
SmoothStepper USB / Re: Beta Testing Reports
« on: December 14, 2007, 11:20:08 AM »
Alex:

 Thanks for the report. There shoudl really be no difference from a printer port. The ss doesnt suffer form any lack of transfer. Make sure the Setttings page has CV angle and CV distance turned off, inadvertanlty the install turns them on and CV will suffer..

 If you can, zip your file and send it to me so I can test here as well, we wont tolerate any 3d segmentation issues in the end, because in theory
the SS should be as capable as the printer port in all programs..

Art

1355
SmoothStepper USB / Re: Beta Testing Reports
« on: December 13, 2007, 03:53:04 PM »
Hood:

   Good, at least joggin is OK.. at least on yours, we're working on a fix fro smoothness of decel..

 Direction is wrong on X?? Hmm. OK, Gregs looking into that one..

 Axis speed is perfect here.. What controller frequency are you using, and axis max frequency??
 We're aware of the stall, that will be fixed shortly, the tuning however will probably never tune while in the window,
the system cant move at the new numbers till it flahses the new information to the SS, so thats one thing that wont work.. tungin has to be by trial and erro at the moment..

Thanks, Good reports,
Art

1356
SmoothStepper USB / Re: Beta Testing Reports
« on: December 12, 2007, 11:25:47 AM »
Hi All:

  New plugin is online. Bugs we're working on now..

1) Jogging is not decelerating properly when jog speed is changed. This affects things liek the shuttle jogging,
thats number 1 on priority, and we'll get it fixed up soon.

2) Spindle control, there is none, we'll fix that up too.

New plugin has FRO from 100% to 0%.. and homign and limits appear to be fine..

Art

1357
SmoothStepper USB / Beta Testing Reports
« on: December 12, 2007, 11:24:04 AM »
Hi Guys

 Please post any beta test bugs here..

Art&Greg

1358
Video P*r*o*b*i*n*g / Re: Driver Installation question
« on: December 10, 2007, 01:23:07 PM »
Dave:
 Yes, thats the bar..

  If camera height look soff by more than 1/4" , adjust your FOV of the camera entry, sometimes its 60 degree's..ect.. adjust that till the height looks correct..


No revisions yet, very complex stuff this 3d meshing..

Art



1359
Video P*r*o*b*i*n*g / Re: Driver Installation question
« on: December 10, 2007, 11:57:56 AM »
Dave:
 It may be me, I use metric, so the calibration block I use is 52mms, your using inches? And the calibration block may be too small.
Im gogin back in as soon as I finish meshing to make it more tolerant of several things. But try a larger calibration block, and make sure
that when you calibrate, the camera height is approximatly correct.. Turn off the lights when calibrating, and slide the tolerance bar up all the
way if necessary..

Art

1360
Video P*r*o*b*i*n*g / Re: First Mesh
« on: December 09, 2007, 02:09:36 PM »
Hi:

 Thx, it shoudl get better yet, getting a mesh and stl file are very difficult.. however, MachClouds next version will create meshes, and save stl files..

Art