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Messages - ART

1241
LazyTurn / Re: LazyTurn
« on: November 19, 2008, 11:52:42 PM »
Hi Rich:

 Ill stop the tool rotation, I just needed to see the side of it while debuigging..

 The radius setting is just a reminder of the tool radius, but Ill make it perist to your last cut.
The inscibed circle is set to a minimum of .1 , I cant see any tool having an inscribed radius that small myself, that means the entire tool is only .2" wide at a maximum if the inscribed circle is .1

Art

1242
LazyTurn / Re: LazyTurn
« on: November 19, 2008, 12:07:21 PM »
Hi Guys:

  The Keyboard Hit message was a typo, its fixed, it just tells you that youve clicked the mouse and asks if you wish to cancel the path.
I fixed up some object deletion in that event so the ToDo's have probably left on it.

  This version fixes a couepl other things as well. It should be reacting better and better to your tests with each version really..

Thanks
Art

1243
LazyTurn / Re: LazyTurn
« on: November 19, 2008, 11:36:16 AM »
Chip:

>>Would you please give us an Option to Just turn off the Tool Collision Avoidance feature.

  There will be no way to turn that off, its operation is actually intrinsic to the calculation of the path itself. :)

Art

1244
LazyTurn / Re: LazyTurn
« on: November 18, 2008, 10:17:04 AM »
Hi Guys:

  Here's a much less annoying version.

1) Cancel a toolpath gen by clicking the left mouse button.
2) Small dimension tools shoudl be OK now. If you zoom in to a very small
tool in a window you WILL see arcs cut off into small lines, but this is display only,
the actual radial arcs are taken into full account in the pathing.
3) Errors are generated for internal errors like self-interseting contours generated.
4) Posting in Vista.. this can be done BUT take note that UAC in Vista may require you to put
the file into a legal spot like the folder LazyTurn is currently in. ( Vista pisses me off!! :)   )

  This is all very complex in terms of some of the things it does, so Im trying to catch as much as I can in errors,
soem of the small number ( standard measure) items wern;t as bad as I originally thought, some as a simple typo
in the tip generation code. ( any arc less than the size of a pixel was ignored, it caused OpenGL errors.

 More bugs exist Im sure, but this version should work better for you than previous ones.

Thx
Art

1245
General Mach Discussion / Re: Mach XML Reader
« on: November 17, 2008, 11:42:39 AM »
Wow.. Very nice editor. Definitley going into amy Favorite utilities folder.

 Excellent programming Jason..

Art

1246
LazyTurn / Re: LazyTurn
« on: November 15, 2008, 09:33:55 PM »
Hi guys:

  I have the Vista issue fixed so it will post in Vista, and have added some error sensing code as well. But Im working on the small number issue, metric seems good, but inch mode is bugged. ( damn standard measures..), Ill release when I find all the error points..

Art

1247
Feature Requests / Re: Binary or BCD inputs and outputs.
« on: November 15, 2008, 09:25:30 PM »
Depends on the cat.. :)

1248
Feature Requests / Re: Binary or BCD inputs and outputs.
« on: November 15, 2008, 05:17:51 PM »
Hi Buddy:

  I suggest you get everythign running with the typical 5 inputs.. its a large pearnign curve, adding a plugin to the curve probably isnt
productive at this point. When all else is dealt with you can start to worry about a plugin to swap the program to MUX mode.

Art

1249
Feature Requests / Re: Binary or BCD inputs and outputs.
« on: November 15, 2008, 01:54:46 PM »
Hi:

 sorry about that, I did indeed mean low.

 Basically, ther eis a simple variable setting in the plugin system to turn on that mode. Are you now to the stage where you have a plugin?

Art

1250
Feature Requests / Re: Binary or BCD inputs and outputs.
« on: November 14, 2008, 11:09:44 PM »
Hi:

  There is an experimental mode for 5 bit multiplexing using the charge pump output as a multiplexor level sensor, if the charge pump is low, the input of 5 input bits on port1 is read as port 1, if the charge pump is low they are read as port 8. This allows for 10 input bits in total on port 1. This can only be done from a plugin by setting a system varible to that mode.

Art