1061
LazyTurn / Re: LazyTurn
« on: March 27, 2009, 03:02:04 PM »
Thanks Rich:
Ive already noted the tool change when simulating is wrong, Ill check the undercut status as well on the additional paths.
Lots of small bugs to deal with , the display jumps a bit in sim of additional paths as well, so Ill hopefully have a new version in
a few days to correct these smaller items. Good news is it appears to work pretty well.
Glad to hear you guys seem to find it lazy, its my main thrust, though I know it causes limitations in its usage in some situations.
Have fun, keep posting the weirdies..
Art
Ive already noted the tool change when simulating is wrong, Ill check the undercut status as well on the additional paths.
Lots of small bugs to deal with , the display jumps a bit in sim of additional paths as well, so Ill hopefully have a new version in
a few days to correct these smaller items. Good news is it appears to work pretty well.
Glad to hear you guys seem to find it lazy, its my main thrust, though I know it causes limitations in its usage in some situations.
Have fun, keep posting the weirdies..
Art