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Messages - lemo

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11
General Mach Discussion / Re: cutting corners off while plasma cutting cv?
« on: November 20, 2009, 09:55:26 AM »
Well.... Mach3 just does not follow that description very well. Good intentions. But it leaves a lot to desire. Angular settings and look ahead are not effective. Maybe on a metal mill with 10-30 ipm but the second you start to go up in speed the model fails for various reasons not all Mach3's "fault". The only salvation is to regulate feed and tune the motors till the results satisfy the need. In a plasma cutter you can adjust the motor tuning much much more aggressive regarding the acceleration compared to a heavy gantry of a larger router. You can fly around the corners like in a bumper car, compared to a semi truck. The more aggressive the acceleration the less the rounding. That together with a reasonable speed will work fine. The look ahead and the angular functions will give you gray hair. Even if the angular function would yield the correct result, it would be nice for a router,cutter, but horribly wrong for a plasma cutter who needs constant velocity to maintain cutting quality. Even in case of a router/cutter a speed change without cutter speed change is a potentially bad thing. But there are limits to Mach3.... understandable limits!

So... long story short, tweak the acceleration as aggressive as you can without loosing steps or stalling the motors and you will be much better off. 
Lemo

12
General Mach Discussion / Re: cutting corners off while plasma cutting cv?
« on: November 20, 2009, 07:45:30 AM »
You have to go slower (I know that might be difficult), not use CV, or change the motor tuning to convince the cv algorithm it does not have to round much.
Lemo

13
General Mach Discussion / Re: Mach3 4.0 Rev Update
« on: August 15, 2009, 08:08:05 PM »
Imagine it's released and doesn't work well on half the installations. The pitch forks would be out, and the mob would be on the loose. Believe me.... the less software costs, the stronger the opinion of the people using it, and the larger the feeling of entitlement to the worlds greatest platform.... It's done when it's done. Without evidence... I think (opinion!!!) that it will be early spring time; if ever. Now it has to run under Win7, Vista, XP. It's a bag of fleas and not really a realtime environment. MS took our money and used it to create modules to regulate the use of the software to their advantage and not to the users, definitely not to perform better. And that makes the task so difficult at hand.
Lemo

14
General Mach Discussion / Re: New PlugIn just about done..
« on: July 27, 2009, 02:48:40 PM »
Just saw this.... YOU DA MAN!!! YEAHHH!!! I'll test it right away! Very nice of you to run it through the compiler. I looked at EBay and there is only some joker selling an old license  for $700... pfffffff
Lemo

15
General Mach Discussion / Re: New PlugIn just about done..
« on: July 24, 2009, 03:55:39 PM »
I'll see if I can find VS2003 somewhere. The MachPluginWizard doesn't seem to be ready yet.
I'm pretty busy myself and don't have to much time for experiments myself.
This will have to stay on the back burner till I get a copy of VS2003.
Thanks for the hints Art
Rainer

16
General Mach Discussion / Re: New PlugIn just about done..
« on: July 24, 2009, 03:11:09 PM »
Joy...

Ooooopsss just found this thread:

     Topic: Plugin development in VS2005, VS2008

So I guess I can't complie the plugin with 2008 anyways.... sighhhh
Any idea where I can get a dev kit which can compile that plugin?

Rainer

17
General Mach Discussion / Re: New PlugIn just about done..
« on: July 24, 2009, 02:36:03 PM »
Hmmm almost there... Starts compiling and then...

CCannot open include file: TrajectoryControl.h No such file... blablabla

Can't find that header file either...

Lill help plz!

Rainer

18
General Mach Discussion / Re: New PlugIn just about done..
« on: July 24, 2009, 01:20:49 PM »
did the changes and de installed visual studio a few month ago... so i download the current version and... it doesn;t install on Vista.. LOL.
Now I installed it on my mc under parallels running XP... I feel that this will become interesting rofl...
L

19
General Mach Discussion / Re: New PlugIn just about done..
« on: July 23, 2009, 10:31:30 PM »
Sorry, I misunderstood and was trying to help-

Dave
Very much appreciated!!!! Don't get me wrong either...

Dave, thanks for pointing this out to me. I'd say you are great help  ;) .

Attached is the source code for the shuttle pro plug-in.
Thanks Art

Brett

AWESOMEEEEEEEEEEEEEEEEEEEEEEEEEEEEE !!!

Now let's get the compiler going and see how we can mutate it 8))))

Lemo

20
General Mach Discussion / Re: New PlugIn just about done..
« on: July 23, 2009, 11:50:03 AM »
Why rewrite something when the tool at hand is already there 99.99%?! Right now, I'm not interested in any new ventures before V4 is out and stable. Any investment in the current platform is in vain IMHO.
And there are a few other items more important on my list. Like smooth stepper issues and cv issues. However, if the source for the pendant would be available it would take me about 2 minutes to reverse that one axis.
Lemo

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