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Messages - TPS

131
General Mach Discussion / Re: Mach 3 atc on boxford lathe
« on: April 19, 2023, 12:04:53 PM »
Graham's script has parameter's for the step's per tool

from Graham's script:
Code: [Select]
  steps_per_tool = 900 ' number of steps needed to move 1 tool position (45 deg)
  steps_after_pawl = 100 ' set to amount to clear pawl after move (5 deg)
  steps_to_lock_back_on_pawl = 140 ' number of steps to lock onto pawl (7 deg

and it looks like your machine is set to degrees witch means it needs 45 step's per tool.
so you have to set the parameters right.

Code: [Select]
  steps_per_tool = 45 ' number of steps needed to move 1 tool position (45 deg)
  steps_after_pawl = 5 ' set to amount to clear pawl after move (5 deg)
  steps_to_lock_back_on_pawl = 7 ' number of steps to lock onto pawl (7 deg)

i would expect.

133
General Mach Discussion / Re: Mach 3 Plasma technician in toronto area
« on: April 13, 2023, 02:35:51 AM »
Hi, i am not a THC specilaist, wonder wether you found this:

https://www.warp9td.com/index.php/gettingstarted/setting-up-the-smoothstepper-and-mach#THC

134
you can try to use the teachfile for this (not tested!!):

Code: [Select]
'====== Dice Vending Machine ======
'M301
'Last edited 4/6/2023 by Aaron Potts

Sub Main

    'Last argument for Dialog is not asigning an id, it is specifying the
    'function that will handle interactions with the dialog elements.
    Begin Dialog DiceVendingMachine 200, 150, "Dice Vending Machine v1.0", .DialogHandler
        OKButton      10, 130, 40, 15, .ok
        CancelButton 152, 130, 40, 15, .cancel

        OptionGroup .diceChoiceGroup
        OptionButton  20, 10, 40, 10, "Full Poly", .fullPoly
        OptionButton  75, 10, 50, 10, "Poly, No D6", .polyNoD6

        CheckBox 140, 10, 40, 10, "Custom", .custom

        GroupBox 10, 30, 180, 90, "Custom Run:", .customGroup
        CheckBox 40, 45, 40, 10, "D20", .d20Check
        Text     90, 45, 40, 10, "How Many?", .d20Text
        TextBox 135, 45, 20, 10, .d20Qty

        CheckBox 40, 57, 40, 10, "D12", .d12Check
        Text     90, 57, 40, 10, "How Many?", .d12Text
        TextBox 135, 57, 20, 10, .d12Qty

        CheckBox 40, 69, 40, 10, "D10", .d10Check
        Text     90, 69, 40, 10, "How Many?", .d10Text
        TextBox 135, 69, 20, 10, .d10Qty

        CheckBox 40, 81, 40, 10, "D8", .d8Check
        Text     90, 81, 40, 10, "How Many?", .d8Text
        TextBox 135, 81, 20, 10, .d8Qty

        CheckBox 40, 93, 40, 10, "D6", .d6Check
        Text     90, 93, 40, 10, "How Many?", .d6Text
        TextBox 135, 93, 20, 10, .d6Qty

        CheckBox 40, 105, 40, 10, "D4", .d4Check
        Text     90, 105, 40, 10, "How Many?", .d4Text
        TextBox 135, 105, 20, 10, .d4Qty
    End Dialog

    'Initialize a dialog object.
    Dim DVM As DiceVendingMachine

    'Store the value returned from the dialog:
    '-1 = OK
    '0 = Cancel
    buttonPressed = Dialog(DVM) 'This line is necessary.


   'Create a new Teach File in Mach3\Gcode
   MyTeachFile = "TeachMe.nc"
   Err = OpenTeachFile(MyTeachFile)
   If Err <> 0 Then

    If DVM.diceChoiceGroup = 0 And DVM.custom = 0 Then
        Code "M98 (Automated Dice Set 4D6 Rotary.TAP)"
    End If
    If DVM.diceChoiceGroup = 1 And DVM.custom = 0 Then
        Code "M98 (Automated Dice Set No D6.TAP)"
    End If
    If DVM.d20Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D20.tap) L" & DVM.d20Qty
    End If
    If DVM.d12Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D12.tap) L" & DVM.d12Qty
    End If
    If DVM.d10Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D10.tap) L" & DVM.d10Qty
    End If
    If DVM.d8Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D8.tap) L" & DVM.d8Qty
    End If
    If DVM.d6Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D6.tap) L" & DVM.d6Qty
    End If
    If DVM.d4Check = 1 And DVM.custom = 1 Then
        Code "M98 (Make D4.tap) L" & DVM.d4Qty
    End If

    'Close the Teach file
    Code "M30"
    CloseTeachFile()
    'Now load the teach file for execution
    Call LoadTeachFile()
   Else
    'OpenTeachFile failed
    Message "Unable to open Teach File"
   End If   
End Sub

'A function is required to control visibility of dialog elements.
Function DialogHandler(ControlID$, Action%, SuppValue%)

    'Toggle visibility of custom dice elements.
    Select Case Action%
        Case 1 'Action% = 1 when the dialog is first called.
            DlgEnable "customGroup", 0

            DlgVisible "d20Check", 0
            DlgVisible "d20Text", 0
            DlgVisible "d20Qty", 0
            DlgEnable "d20Text", 0
            DlgEnable "d20Qty", 0

            DlgVisible "d12Check", 0
            DlgVisible "d12Text", 0
            DlgVisible "d12Qty", 0
            DlgEnable "d12Text", 0
            DlgEnable "d12Qty", 0

            DlgVisible "d10Check", 0
            DlgVisible "d10Text", 0
            DlgVisible "d10Qty", 0
            DlgEnable "d10Text", 0
            DlgEnable "d10Qty", 0

            DlgVisible "d8Check", 0
            DlgVisible "d8Text", 0
            DlgVisible "d8Qty", 0
            DlgEnable "d8Text", 0
            DlgEnable "d8Qty", 0

            DlgVisible "d6Check", 0
            DlgVisible "d6Text", 0
            DlgVisible "d6Qty", 0
            DlgEnable "d6Text", 0
            DlgEnable "d6Qty", 0

            DlgVisible "d4Check", 0
            DlgVisible "d4Text", 0
            DlgVisible "d4Qty", 0
            DlgEnable "d4Text", 0
            DlgEnable "d4Qty", 0
        Case 2 'Action% = 2 anytime there is an interaction with an element other than a TextBox or ComboBox.
            If ControlID$ = "custom" Then
                'If no 0 or 1 after, then toggles elements.
                DlgEnable "fullPoly"
                DlgEnable "polyNoD6"

                DlgEnable "customGroup"
               
                DlgVisible "d20Check"
                DlgVisible "d20Text"
                DlgVisible "d20Qty"

                DlgVisible "d12Check"
                DlgVisible "d12Text"
                DlgVisible "d12Qty"

                DlgVisible "d10Check"
                DlgVisible "d10Text"
                DlgVisible "d10Qty"

                DlgVisible "d8Check"
                DlgVisible "d8Text"
                DlgVisible "d8Qty"

                DlgVisible "d6Check"
                DlgVisible "d6Text"
                DlgVisible "d6Qty"

                DlgVisible "d4Check"
                DlgVisible "d4Text"
                DlgVisible "d4Qty"
            End If
            If ControlID$ = "d20Check" Then
                DlgEnable "d20Text"
                DlgEnable "d20Qty"
            End If
            If ControlID$ = "d12Check" Then
                DlgEnable "d12Text"
                DlgEnable "d12Qty"
            End If
            If ControlID$ = "d10Check" Then
                DlgEnable "d10Text"
                DlgEnable "d10Qty"
            End If
            If ControlID$ = "d8Check" Then
                DlgEnable "d8Text"
                DlgEnable "d8Qty"
            End If
            If ControlID$ = "d6Check" Then
                DlgEnable "d6Text"
                DlgEnable "d6Qty"
            End If
            If ControlID$ = "d4Check" Then
                DlgEnable "d4Text"
                DlgEnable "d4Qty"
            End If
            If ControlID$ = "ok" Then
                Exit Function 'By default, OK buton doesn't do anything.
            End If
    End Select
End Function



135
General Mach Discussion / Re: tool change stoped working
« on: April 04, 2023, 02:34:53 PM »
don't know witch motion controler you are using, but it look's like
the unclamped signal from your spindle, however this is made,
is not working.

a bit more info about the installed hardware would be helpful.

136
General Mach Discussion / Re: tool change stoped working
« on: April 04, 2023, 09:23:24 AM »

137
General Mach Discussion / Re: tool change stoped working
« on: April 04, 2023, 02:51:33 AM »

138
had a quick look to the GRBL G-Code list. G17/G18 are not included, so they are ignored i think.

139
it may depend on the G17 G18 plane selection.
those make IMHO only sense in combination with G40-G42.
but as sayed, i am a G-code specialist.
i never used somthing else than G17.

140
i am not the G-Code spezialist, but the begin of your code look's a bit courious for me:

(Face2)
S1000 M3
G0 X31.95 Y-39.743
Z15
G1 Z5 F175
Z0.3 F33.3
G18 G3 X31.65 Z0 I-0.3 K0 F175
G1 X31.51
X-31.51
G17 G2 X-31.51 Y-38.002 I0 J0.87
...

i would do this in this way:

(Face2)
S1000 M3
G0 Z15
G0 X31.51 Y-39.743
G1 Z0 F175
G1 X-31.51
G2 X-31.51 Y-38.002 I0 J0.87
...


first lift Z-axis then go to startpoint then lower Z-Axis ...