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Messages - kdoney

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21
That must have been it. Thanks. I should have guessed. I would think I would have gotten a complaint outside of Mach about the missing framework.

22
On the development machine I am using the wizard from the 2008 converted to 2010. I am using the latest lockdown version. I have .net 4 framework but I can use any you suggest.

23
My development machine is windows 7 and I am using .36 release of mach3. I developed a plugin which works fine on the development platform but when I move it to an xp platform with the same version of mach, I get the defective plugin error and it doesn't load it. Licenses are correct on both machines.

24
Mach SDK plugin questions and answers. / async callback functions
« on: January 19, 2010, 10:16:30 PM »
Can I setup asynchronous callback functions from a plugin? I am using Net 4.0 in VS2010. I don't want to open a socket every update but I can't setup listen without a callback and cant declare socket pointers, socket handles or SocketIdentification variables as globals. I also can't declare socket pointers static locally. Any help would be appreciated.

25
Mach SDK plugin questions and answers. / UniversalPlugin problem
« on: January 19, 2010, 01:09:43 PM »
I can't compile the universal plugin project in either the 2008 or 2010 version of Visual Studios. If I use the plugin wizard, I lose the fast update. What now?

26
Modbus / Modbus Function Code 43/13
« on: October 12, 2009, 11:25:33 AM »
Does the modbus/tcp on mach3 allow the use of function code 13 or 43/13? I was about to write a slave and wondered if I could just use CANopen to access mach3's data.

27
LazyCam (Beta) / Re: Turn process won't accept profile
« on: September 26, 2009, 11:46:44 AM »
I can't find any manual.

28
LazyCam (Beta) / Turn process won't accept profile
« on: September 25, 2009, 08:39:25 PM »
I can't get lazycam's turn process to accept a profile. I must be misunderstanding the basics. Can you get me started?

29
Brains Development / Re: Brain File Format
« on: September 25, 2009, 12:57:21 AM »
Never mind. I'll just feed the xml to the program as keystrokes. Offline I don't care how long it takes. Thanks anyhow.

30
Brains Development / Re: Brain File Format
« on: September 24, 2009, 05:34:47 PM »
It wouldn't be impossible or even difficult to reverse engineer the format. All you would have to do would be generate the output for each input. Since there are a small number (relatively) of inputs, it would be tedious but not difficult. Why would anyone want to keep the file format of a user interface secret? The more people or programs which use the interface, the more useful the interface becomes. If I create a program which can take logical input and generate an xml file which in turn can generate a brains file more people can use Mach3 easily. If I have a 12 key input device and don't want to delineate every possible sequence in the brains editor, I can create an xml file which in turn can create a brains file.

Pages: « 1 2 3 4 5 6 7 8 »