141
G-Code, CAD, and CAM discussions / Re: 4 axis inventor hsm post
« on: November 13, 2016, 01:35:09 AM »
when you do a index with HSM and Fusion360 Ultimate same code now days.
you set the first index up in the setup and on the first index toolpath what ever 3D one you are doing in the HSM settings and fusion you just set the Z and that can be all.
then when you set the next index you just set you Z again to the index angle and that's it so on.
the thing that gets most people is you don't need to do a lot with the toolpath you need to set the set up correctly, onces that is done you don't need to do much else other than selecting a toolpath and the Z axis.
Also set the origin to dead center left if you are cutting in the X+ direction with the X going into the stock, if you are cutting on the right cutting in the X - direction you have the origin dead center on the right side with the X pointing out, this will give you a - x direction in the code if you have it the other way around you will get a +x direction what would be a crash into the 4th axis.
This should help I do this at least once a week and no complaints yet by private means or on the fusion forum, HSM, here and cnczone, one of the old HSM guys showed me how to do all this hes not working for ADSK anymore what is a shame
you set the first index up in the setup and on the first index toolpath what ever 3D one you are doing in the HSM settings and fusion you just set the Z and that can be all.
then when you set the next index you just set you Z again to the index angle and that's it so on.
the thing that gets most people is you don't need to do a lot with the toolpath you need to set the set up correctly, onces that is done you don't need to do much else other than selecting a toolpath and the Z axis.
Also set the origin to dead center left if you are cutting in the X+ direction with the X going into the stock, if you are cutting on the right cutting in the X - direction you have the origin dead center on the right side with the X pointing out, this will give you a - x direction in the code if you have it the other way around you will get a +x direction what would be a crash into the 4th axis.
This should help I do this at least once a week and no complaints yet by private means or on the fusion forum, HSM, here and cnczone, one of the old HSM guys showed me how to do all this hes not working for ADSK anymore what is a shame