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Messages - marclingling

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11
Brains Development / Re: I'm out of OEM Triggers
« on: February 07, 2010, 07:52:29 PM »

in the "PoKeys.set on the pokeys page, with the combination of the poKeys config, you can assign your inputs,
to trigger User LEDs, in a range (2 ranges of inputs possible).
Then In Brians, look at the Uled that represents that PK Pin, do a no op, then to a button press.
IF the button priess you want is NOT in Brians, that is ok, cause you can use MacroPump to with the DoButton(*********)
OEM code to press buttons from the macro pump.

scott

Thanks I will give this a try
Marc

12
Brains Development / Re: I'm out of OEM Triggers
« on: February 06, 2010, 11:45:40 PM »
I set up a small macro and use a single button to cycle through 5 increments. Would that work for you?

That's probably what I'm going to end up doing as well.
I  hoped that I could do it using brains because I've already wired three rotary switches that will have to be undone/removed from my control panel......bummer
Thanks for the reply,
Marc

13
Brains Development / Re: I'm out of OEM Triggers
« on: February 06, 2010, 08:02:26 PM »
Actually, I'm trying to set jog increments with external buttons and as far a I am aware, there is no hotkey for that function.
Thanks for the reply
Marc

14
PoKeys / Re: Feed & Speed Over Ride
« on: February 06, 2010, 05:37:55 PM »
Phil,
 I too use the brains that hood wrote fro spindle/feed override and at first they were a little "flaky" as you put it.
It turns out that I had to rename them in order for them to work properly. Go into your mach folder, double click the brains folder, locate the brain in question and
right click on it and select "rename". Choose a new name...(remember not to use any spaces in the new name) and try it again.
Worked for me....hope it does for you too.
Marc

15
Brains Development / I'm out of OEM Triggers
« on: February 06, 2010, 05:26:11 PM »
I used up all 15 of the oem triggers and would like to know if it's possible to use brains and pokeys to add more trigs.
My problem is I can't figure out how to make mach see the inputs from the pokeys.
Is there a mod address assigned to every pokeys pin or only the analog pins (43-46)?
The brain I am trying to do is basically:
Pokeys pin x.....No op pass through.....Button press

Can this be done outside the 4 analog pins?

Thanks in advance,
Marc

16
General Mach Discussion / Re: Problem enabling brains
« on: December 09, 2009, 11:10:35 PM »
I accidentally figured it out.I renamed the brain files and suddenly they work.
Apparantly you cannot have spaces in the file name (ex. mpg brain.brn). Change the name with no spaces in it,(ex. mpgbrain.brn), and it works flawlessly now.

17
General Mach Discussion / Re: Problem enabling brains
« on: December 09, 2009, 08:55:21 PM »
Update...xml file is not read only, I installed a fresh copy of mach and tried again and it still does the same thing.Brains must be
reenabled after every start of mach

18
General Mach Discussion / Re: Problem enabling brains
« on: December 09, 2009, 07:10:03 PM »
Thanks for the quick replies...I'll look into it more

19
General Mach Discussion / Problem enabling brains
« on: December 09, 2009, 05:26:13 PM »
Noob here with what is probably a noob question but I searched to no avail.
I wrote a few simple brains to activate control panel led's which work as intended, however..... after I shut down/restart mach, the brains load but they are no longer enabled.
I have to go in and enable them again, everytime. Is this normal? Am I doing something wrong?
Thanks in advance,
Marc

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