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Messages - Leed3

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Hi I have been using Lees plugin for the last 6 months or so and its worked flawlessly, so thanks for that, great plugin :) Ive just upgraded my machine to using a UC100 motion controller, which also uses a mach plugin. its seems that this is clashing somehow, as I now experience all kinds of issues including just stopping working altogether for 5 mins or so and then coming back to life without any warning or popup.

I just wondered if anyone else has had experience of using the 2 plugins together and of course any fixes or at least narrow down the cause of this kind of clash of plugin, never heard it anywhere before. It seems that especially when switching from continuous to incremental it freezes the controller, but every time.   

Also is there a public folder anywhere with older plugins for download? Id like to try one and see if it makes difference

Here is a link to the original UC100 controller


Note the reference to fake controllers. That may be causing your problem. On another note, the plugin for the XBox360 controller for Mach 4 was written by someone else and I can't help you there. Unfortunately, I can't be of much help on this. I don't have a UC100 , so I can't test it against my XBox360 plugin for Mach3. If you can figure out an exact failure sequence, I may be able to look into the code and see if I can come up with a patch.

Good luck,

Mach4 General Discussion / Re: mcX360 Mach4 Controller Plugin
« on: December 07, 2016, 05:12:50 PM »
I wanted to say thank you for all the work you have done porting the XBox360 controller to MACH4. I was going to take a look at porting my Mach XBox360 controller over to Mach4. But now with all your work, I do not see the need. If I can bee of any assistance in your efforts, let me know.

Lee Davis

Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 19, 2015, 01:04:57 PM »
Does your message say "Disabling ThumbSticks. Problem detected. Check them..". If so, the problem is that the thumbsticks are not in the centered (dead zone) on startup.

This occurs if:

1. the controller is defective,
2. the controller has not been calibrated. This is done through testing mentioned previously.  The screen should show the thumbsticks centered and no movement when they are the physically centered position
3. either of the thumbsticks is pushed during startup
4. the XML file has a problem.

The more I think about it, the more I think that you have all the files you need.  If replacing the controller or calibrating it does not fix the problem, then send me the XML file and I will look at it..


Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 18, 2015, 07:15:30 PM »
Your message says "disabling joysticks" . Try moving the Joystick.dll out of the folder. Are you using a Microsoft controller?

 Things to check

 1. Test controller. For Microsoft Go to Control Panel, Devices and Printers, right click and select "Game controller settings". select Properties and then select Test. Other manufacturers should include their own test programs.

2. Copy Mach3 (entire folder) off to a safe place. then uninstall Mach3 and reinstall it. Then copy the XBox360controller.DLL into the plugins folder. Then try that.

The 2 tests above will determine if the problem is with the controller or Mach3.  If it passes the 2 tests above then the problem is in software. Some files (DLLs) that are needed are not on your computer. As Microsoft has moved forward, they have replaced some DLLs with new DLLs of the same name and the new ones are missing some calls. They have also not included all the files needed. It can be tough to find the missing files.

One more thing you can try is to go here:


and install the appropriate version of the controller software (64 bit or 32 bit). That will add in any drivers for the controller that you are missing.

Another possibility is security. If you are not an administrator you may not be able to run some things. But, I assume that you are or you would not have been able to install the DirectX runtime.

If none of the above solve the problem then you may have to go and get an older copy of the Net Framework (such as 2.0) and install it. It will also copy in older missing files.  But, I don't feel that you should have to do that. 

Keep me posted.


Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 18, 2015, 12:35:41 PM »
Did you install the Nov 2007 DirectX files per instructions provided with DLL? It will install some older files that are needed (and works with the current version 2.4 of the plugin). You download the file, extract it to a folder and then go to that folder and run DXSetup.Exe.  It will not downgrade your current DirectX level (you are likely at DX 11). It just adds some files. Your version can be checked by running DXDIAG from search box.

Here is a link : http://www.microsoft.com/en-us/download/details.aspx?id=317

Let me know how that goes.

Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 17, 2015, 05:25:21 PM »
Hi Lee.

I downloaded the plug in, moved it to the Mach3/plug in folder, activated in the software and I can use the A button to Reset like I opted to.

Every time I try to move the machine with the Joy Sticks it says axis drive fault then won't let me use the controller anymore until I close out and re-open.

Then it will repeat this process.

I downloaded the Distributes package and everything.

Any idea where to go from here?

What version of Windows are you using and what version of Mach3? If you are using an older version of Mach3, that could be the problem. Mach version 3.043 is a good version. Some versions before that had problems. You also need Microsoft Net Framework installed. Version 4 or higher is good. If those do not solve your problem then you can try using version 3.9 of the plugin. On this forum just below your comment, you will see my previous comments to manuzapp with a download zip of 3.9. You can try using that.

Let me know what you find.


Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 13, 2015, 04:48:30 PM »
You probably need to use an older version of the plugin. I am including the previous version (2.3.9). You unzip the attachment and drop the DLL in C:\Mach3\Plugins. You can move the existing dll out of the folder or erase it. You cannot rename it and leave it in the same folder. Mach 3 will not like that.  Let me know if it works. If not, I'll send you the next older version.


Mach SDK plugin questions and answers. / Re: XBox360 plugin new info
« on: November 13, 2015, 01:12:53 PM »
Hi Lee,

Im having a problem with the Xbox 360. Trying to enable it in the Plugin Control and Activation window a error appear: "Error found, Art code 9991, attempt to recovery? Error Triggered   yes/no". Hopefully you can help me with this.


I do not know what is causing that.  What version of Windows are you running and is it 32 bit or 64 bit? I can try and recreate it here.


Mach SDK plugin questions and answers. / XBox360 plugin new info
« on: September 04, 2015, 05:33:49 PM »

1. There will shortly appear a new version 2.4.1 on the plugin page.  It includes only one change.  I hard coded a MadCatz controller for a user so that the plugin would retain the ProductId and VendorId between sessions if the controller was unplugged and then plugged back in later.  Most folks won't need this verison.

2. If you are trying to run Mach 3 on Windows 7 64 bit or Windows 10 64 bit, the plugin will give you an error.  You can fix it by downloading


This is listed as XBox 360 Accessories Software 1.2. There is no choice for Windows 10. You have to pick the Windows 7 64 bit option.  It will let you download the file XBOX360_64ENG.Exe.

3. I will shortly be working on porting the plugin to Mach 4.  Please be patient.


When the buttons quit working, does the green light on the controller stay on?  Check and see that the buttons still work in Windows.  To do this try the following:
(I am on Windows 7) Open Control Panel - Devices and Printers. Find the Controller. right click and select Game Controller Settings. Choose properties.  You should see a window that allows you to calibrate the controller and to press the buttons to see if they work.  Do they work?  The Mach plugin does not shut the buttons down.  It does include an option to lock the controller so that nothing works until you unlock it. 

If the buttons do not work in the Windows Devices calibration screen then my guess is that the problem is related to a power saving setting either in the BIOS or in the Windows driver.  The other thing is that it could be the USB port that you have it pugged into. Try a different USB port. The other possibility is that the Controller is defective, but I doubt it.

Hope this helps.


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