5881
General Mach Discussion / Re: Perfect Square?
« on: August 24, 2009, 10:39:17 PM »
Nicolas,
Lets see if i can help.
1. Use the shape file ( SHAPES LCMRO HCIR) that is available for download along with the manual in members docs.
here is the link: http://www.machsupport.com/forum/index.php?action=dlattach;topic=12078.0;attach=16641
The square was drawn such that the origin is at X & Y=0.
Just import it and then export it to MACH3 Mill.
2.In Mach3 Mill, click "Ref all home" then click each... zero the X,Y,Z axis. You have now set home as X, Y,Z equal to 0.
If you look at the display you will notice that the there is no x or y move because home has been set to X &,Y,Z =0.
3. Rewind the program, ref all the axis to zero.
Now put the value of 1.0 in the X & Y dro's. Now you will see that home is set to the other corner of the square at namely X & Y =1. If you dry run the program you will see that there is a move from where you set home to where
the program begins. Look at the program , line N60 there is a rapid move to X0.0 and Y0.0.
To get there from "home" the machine must move to the other side of the square which is at X & Y =0.
I think is what you wanted to know,
RICH
Lets see if i can help.
1. Use the shape file ( SHAPES LCMRO HCIR) that is available for download along with the manual in members docs.
here is the link: http://www.machsupport.com/forum/index.php?action=dlattach;topic=12078.0;attach=16641
The square was drawn such that the origin is at X & Y=0.
Just import it and then export it to MACH3 Mill.
2.In Mach3 Mill, click "Ref all home" then click each... zero the X,Y,Z axis. You have now set home as X, Y,Z equal to 0.
If you look at the display you will notice that the there is no x or y move because home has been set to X &,Y,Z =0.
3. Rewind the program, ref all the axis to zero.
Now put the value of 1.0 in the X & Y dro's. Now you will see that home is set to the other corner of the square at namely X & Y =1. If you dry run the program you will see that there is a move from where you set home to where
the program begins. Look at the program , line N60 there is a rapid move to X0.0 and Y0.0.
To get there from "home" the machine must move to the other side of the square which is at X & Y =0.
I think is what you wanted to know,
RICH