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Finished Plugins for Download / Re: USB JoyPad and game device plugin - New Version 2.0
« on: June 13, 2011, 11:54:49 AM »
Havent noticed any thing as of yet.
Troy
Troy
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On another note.. Is there a way to assign Gcode too a button?Yes!
Thanks,
Troy
Assign script to a button or button combination and let the script generate G-Code.
On page 32 ff. in the manual there is an example of assigning script to an unused button - to generate G-Code you just write Script code like:Code: [Select]Code("G01 X0 Y0")
Code("G01 X100 Y100")
...
This will send the G-Code:
G01 X0 Y0
G01 X100 Y100
Combined with the power of March VBScript you can make very powerfull and flexible G-Code programs.
- Joakim
Yes it make senseIts KFLOP settings thats causing the issue. Iam gonna let this go for now, and just learn to control the Joysticks too center and not let them spring back.
I will look forward to hear more about your findings.
I have never tested the plugin with KFLOP but expect it to work. I am very interested in knowing if there are any problems.
Nailing the problems down helps me fixing them in the plugin. Thanks.
- Joakim
Hi Troy,Yes, but i should pull my previous post, as i think the majority of my problem is some settings in my C program for the KFLOP. Once in awhile i will get this same problem when jogging with my keyboard. Using the gamepad just makes the problem happen more often. That remindes me... if i quickly let go of joysticks, thats when i get the hard stop, but if i control the joystick so it does not snap back to 0, then i get much better results. I believe iam getting some sort of bounce when i let go off joystick, causing a sudden jerk back and forth. Make sence?
I would like you to test using Mach PP (Parallel Port) instead of the KFLOP controller - is that possible in your setup?
- Joakim