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Newfangled Solutions Mach3 Wizards / Re: Surface Material Wizard - bug - odd values
« on: February 19, 2011, 06:15:30 PM »
Sage,
What you are seeing is round off error, The first depth of cut is -0.0067 or approximately (-0.0200/3). The right value should have been -0.006666666666.... The second value is 2 X 0.0067 = -0.0134, and the third is 3 x 0.0067 yielding 0.0201.
The height of 0.1 is the safe-move height for Y axis movement.
The algorithm could have been a little more careful, but an error of 0.0001 is probably outside the precision of your machine (or at least the program designer's machine). Best thing to do is adjust the final value manually if it is really important.
This is precisely why you double check the code on every project.
Thanks,
Bill
What you are seeing is round off error, The first depth of cut is -0.0067 or approximately (-0.0200/3). The right value should have been -0.006666666666.... The second value is 2 X 0.0067 = -0.0134, and the third is 3 x 0.0067 yielding 0.0201.
The height of 0.1 is the safe-move height for Y axis movement.
The algorithm could have been a little more careful, but an error of 0.0001 is probably outside the precision of your machine (or at least the program designer's machine). Best thing to do is adjust the final value manually if it is really important.
This is precisely why you double check the code on every project.
Thanks,
Bill