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Messages - Chaoticone

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2131
Video P*r*o*b*i*n*g / Re: moving axis with captured pictures or video
« on: October 30, 2009, 04:18:44 AM »
Spunk, the plug-in will be C++. There is a board here on the forum dedicated to plug-ins and videos in the support tab at the top of this page, video tutorials. Some docs too that will help.

Daniel, I think your right to an extent. I think it could be done but you wouldn't be able to trace very fast. Read, compare, adjust (jog a bit), over and over. Speed and resolution would effect accuracy.

Remember, these are just ideas and may not be pratical at all in the end. It may be better to use something like Tom's plug-in and then generate a path from that? Maybe you could scan what it is your trying to trace and draw over it and path it useinag a cad/cam package?  I wish you luck and hope you can pull it off. If your new to plug-ins and C++ I think this would deffinatley be jumping off in the deep end but I'm sure if it can be done and you want to bad enough, you can do it.  I think all things are possible but that doesn't mean their practical.

Brett

2132
General Mach Discussion / Re: Auto Zero
« on: October 29, 2009, 07:16:45 PM »
This may help. There is better code floating around I'm sure. The post Gerry pointed you to probably has a good macro in it. Mine works but could have more checks in it.

http://www.machsupport.com/forum/index.php/topic,10088.0.html

2133
That is great Kent....................... good job. Lithos are so neat. A picture you will have as long as there is light.

Brett

2134
Video P*r*o*b*i*n*g / Re: moving axis with captured pictures or video
« on: October 29, 2009, 06:20:13 PM »
Spunk, it could be done though. You will have to do your homework and do a plug-in. I have no idea how complicated it will get. You could possibly compar pixels. Where the camera is looking and where it should be looking and adjust accordingly. I'd suggest you look at the late Tom Hubbins video probeing plug-in. I will be giveing it a play soon. Once the camera gets here (Nov. 13th they say). Tom posted his source code and that may help in the journey.

Brett

2135
Show"N"Tell ( Your Machines) / Re: chuck and collet ordering....
« on: October 28, 2009, 07:33:50 PM »
Where is the link?

Brett

2136
Thanks Simpson.

Brett

2137
Autosketch is pretty good and fast for drawing DXFs. I thought it was $130..........

Brett

2138
Rich, you may want to look at Autosketch. It draws arcs.

Brett

2139
Show"N"Tell ( Your Machines) / Re: Milla Render Complete
« on: October 25, 2009, 11:08:44 PM »
Looks real good Barry. I have wondered how the extrusion joints will hold up after running for a while. I have seen others made from the same material so maybe they will shed some light. If the bolted joints loosen up I would be tempted to still use the extrusion and maybe use some Lord Fusor #112B Adhesive. It is supposed to be stronger than a weld of the same size.

Brett

2140
General Mach Discussion / Re: Protect paint from moisture
« on: October 24, 2009, 01:32:52 PM »
Rich is spot on. Sherwin Williams sells some really good 2 part epoxy paints that work well on machines too. Do yourself a favor and bite the bullet. If the coolant and paint are similar to the ones I have seen used you will have paint peeling within a week.  As it is now you may be able to let your paint cure good and apply epoxy over it. You may be able to force this with heat. Might also be able to get a sealer to seal the synthetic and promote adhesian of the epoxy. The best person to answer that is a paint rep. from what ever supplier you use. To me, good paint is much cheaper than the time it takes to prepare for and apply it.

Brett

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