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Topics - hanglide

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General Mach Discussion / Possible to re-label axes in Mach Mill?
« on: May 18, 2010, 11:58:48 AM »
I need to re-label the first axis to Z so that Mach outputs vectors to the first axis instead of the 3rd axis when processing G code programs.  Is this possible in Mach Mill?

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                            <a href="http://www.youtube.com/v/rr0DC3R_iNk" target="_blank" class="new_win">http://www.youtube.com/v/rr0DC3R_iNk</a>




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I have the arrow keys assigned as jogging keys in the input setup and I've noticed that Mach will incrementally (internally) jog axes in MDI even if the button to turn off jogging has been selected (albiet very very slowly)

Is there a way to prevent this?  It's a problem because if you use the arrow keys to cursor through commands, the axes move unexpectedly even with jogging turned off.

Also, I can't find any LED or any other method of determining when MDI is "active" ie.  the user has selected the window to enter a command.  This would be very handy to know -especially for the external jog commands that are required for continuous jogging in a plugin.  I can disablie external jogging if jogging is turned off but I don't like the idea of the axes jogging in MDI while the user thinks he's just cursoring around.

Thanks

Scott 

Moderator:
I posted this comment in the brains section but then considered that it might be moe appropriate under General Discussion.  Please feel free to delete the post if I've posted in the wrong forum.

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I have the arrow keys assigned as jogging keys in the input setup and I've noticed that Mach will incrementally (inernally) jog axes in MDI even if the button to turn off jogging has been selected (albiet very very slowly)

Is there a way to prevent this?  It's a problem because if you use the arrow keys to cursor through commands, the axes move unexpectedly even with jogging turned off.

Also, I can't find any LED or any other method of determining when MDI is "active" ie.  the user has selected the window to enter a command.  This would be very handy to know -especially for the external jog commands that are required for continuous jogging in a plugin.  I can disablie external jogging if jogging is turned off but I don't like the idea of the axes jogging in MDI while the user thinks he's just cursoring around.

Thanks

Scott 

6
Brains Development / Read Jog Key Press or Mouse click
« on: July 26, 2009, 12:58:02 PM »
Hello,

I'm trying to read a Jog key press from the keyboard (and ideally a mouse click on the jog screen too) from Brains but it doesn't seem to read.  I'm using Jog X- from the input dropdown to start the rung but it doesn't fire in the diags screen or in the watch brain, nor does the output turn on that I'm using to test with.

Another question -though likely in the wrong part of the forum:

I want to create a "move to switch" macro to do homing but I don't want the job to fault when it hits the limit/home switch (actually I want to create an M91/M92).  Can brains be used to override the job cancel that occurs when a limit is tripped?

Thanks

Scott   

 

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