Hello Guest it is April 29, 2024, 01:59:32 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - drafterman

Pages: 1
1
Still no joy.  I started from scratch again, but I could not get the XBox 32Eng.exe from machsupport to work.  So I found a later version from Microsoft.  I reinstalled the plugin and now the vendor & product IDs are in the XML, but still have the same issue with the thumbsticks only...everything else works great.
I could not get the controller test to work either...I upgraded my .net framework to get it to install, but it still won't run.  I can get the gamepad calibrater in hardware manager to indicate movement from the thumbsticks. 

Is there a manual mod I can make to the .XML?

2
OK, I confirmed the DirectX 9.0C installation on my Windows XP SP-2 machine.  I also removed the Xbox 360 plugin as well as deleted the folder from the .XML.  However, when I try to reinstall the XBox360_32Eng.exe I get an error that says "not a valid Win32 application".  I don't recall seeing this the first time I installed this...

By the way, I borrowed the same controller from my neighbor previously and I got the same results, thus I am sure it is not the gamepad.


3
Yes, keyboard jog works fine...

4
Still have the same issue with the thumbsticks...they stay in step mode, regardless of the Mach jog tab setting.

Drafterman

5
I installed the Xbox360 plugin without any issues (using a Microsoft Xbox360 wireless for Windows) and all of my buttons work properly with Mach, but my thumbsticks and thumpad will not come out of step mode jog.  I can press once on the thumbsticks, to select a different jog mode, but they will not provide any movement at all.  Another push returns them to step jog...but no 100% continuous jog functionality.  What am I doing wrong?

Please advise, Drafterman

Pages: 1