Machsupport Forum
Mach Discussion => General Mach Discussion => Topic started by: babinda01 on May 22, 2007, 08:11:45 PM
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Hi,
I am trying to get keygrabber to recognise a usb joystick, which I am making. I can't get keygrabber to recognise the HID device. Windows shows this device under game controllers. If I use the Joystick plug in The joystick works ok, but I need to configure the other features of the joystick ie analog feed & spindle override, Mpg moverments etc. Has anyone got any clues of what I can do next???
regards
Andrew
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You may be best of to use the Joystick plugin ...
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This threard may help. If not we will try and get you sorted either way. As Brian said, it might be best to use the plugin.
http://www.artsoftcontrols.com/forum/index.php?topic=1391.0
Brett
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Thanks guys for the replys.
I have SOME of it sorted. I only really know a little VB so the thought of getting involved in a plug-in is a little worrying (I am but a humble machinist).
I have been playing around with the macropump, and I have a lot of the functions working. I have up to six channels of 10bit analog working, at the moment this is only doing x & y jogging, feedrate override, spindle override, and rapid override - I have one channel up my sleave (mmmm, now what can I use that for). I have 32 buttons working, but am having trouble with 2 mpg inputs and duplex toggle switch inputs, but this is more of a API problem I think. I am using the winmm.dll and I think it is having trouble with more than 32 buttons - can anyone shed some light on this?????
What I am having trouble with is push buttons for jogging the axis. I am calling an OEMButton 311 (for z axis), but I need to have a button up event to stop the jogging when my shaking finger leaves the button. Can anyone shed light on this???
Regards
Andrew
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Hi,
Art mentioned that there was the VB Source code somewhere for the keygrabber utility. Does anyone know where this is. I found on the Yahoo list c++ code for keygrabber, I think in is Borland C++ but I'm not sure.
Regards
Andrew