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1  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: May 01, 2015, 09:47:23 PM
A new version of the plugin has been posted.  It is version 2.4.0.0. It includes 1 new option. The pull down menu includes 1 new choice that you can assign to a button.  That choice is "Torch On/Off F5". It does the same thing as the button on the default plasma screen.  That is, it allows you to turn the torch on and off while the torch is moving.  Let me know if you have any problems.

Lee
2  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: April 27, 2015, 11:44:15 AM
I have two CNC machines running on MACH3. One is a Milling machine the other is a CNC Router. I have MACH3 profiles setup for each machine and both have worked fine. I have installed the XBOX360 Controller plugin and it works fine on the Mill but I cannot get the Router to operate with the controller. I have enabled the plugin but when I set the buttons and exit the config it does not operate. Will this only work for one profile or am I doing something wrong?
Hi,
It works for all profiles.  If you are trying to turn the router on or off with F5 then you are correct. That option is not in the current version. However, I have added that and it will be posted in the next day or two.  If you cannot get the router to move at all then make sure the config screen shows the productid and vendorid and stays enabled after you exit and restart Mach.  If you are still having problems PM me.

Lee
3  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: April 27, 2015, 11:37:53 AM
I would like to echo the comments of others, this is a truly useful plug-in, makes setup SOOO much easier especially for a noivice like myself Cheesy

However, unless I am being dense ( perfectly possible I will admit ) I cannot see anyway to program the 'auto tool zero' button or the 'remember' button on Mach3 to the controller.

Have I just missed it? or is it possible?  Do I have to write a macro? if so could anyone let me have an idea of how to go about it.

Thanks in advance
Hi,
Glad you like it.  There is no capability built into the plugin for auto tool zero or remember.  You would have to write a macro. The info for that is on the Mach documentation page:

http://www.machsupport.com/wp-content/uploads/2013/02/Mach3_V3.x_Macro_Prog_Ref.pdf

You just use a text editor like notepad and give it one of the names that I have setup in the pulldowns -- example XBoxBtn1.m1s. It gets put in the \macros folder under Mach3

Lee
4  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: April 27, 2015, 11:26:57 AM
Hi Lee,
I have an 'AX.1' Afterglow Xbox 360 controller, Windows XP recognises the controller, but the plugin doesn't. I have been able to load the Plugin and config the controller, but it isn't registering it. Do I need to get a different controller? Or is there something I can do to get the system to recognise the controller I have?
Cheers,
Steve

Hi,

You need to find out the ProductId and VendorId.  See my manual on how to find this (Device Manager).

Lee
5  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: April 19, 2012, 06:37:04 PM
Hi John,

All I can say for sure is that it is not a plugin problem.  If the controller works fine on Mach Lathe, then the controller and  software are fine.  It could be Mach itself.  You may have to reinstall Mach itself. But, before doing that, I would suggest installing Mach (lockdown version not Beta) on another pc and trying it.

I like the idea of adding the tab and will do so.

Good luck
Lee
6  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: April 19, 2012, 10:31:29 AM
Hi John,

The plugin uses the same code for all operations on the right joystick.  So, when you shift it from left-right to up-down, there should be no difference in the speed.  I believe that your problem is external to the plugin.  It could be 1. the settings in Mach  2. the mill itself 3. the controller or 3. the software powering the controller.  Are you using a Microsoft XBox360 controller?

Here is what I would do:

Assign the Z axis to left-right on the left controller and try it.  If the problem continues then the cause is either the Mach settings or the Mill.  If the problem goes away then the cause is the controller itself or the software powering it.

Mach settings such as motor tuning can cause the steppers to run slow. If all 3 steppers are the same then the motor control settings should all be the same.  You can check the controller by recalibrating it in the windows Control Panel (if it is Microsoft). Other controllers have their own calibration program that you can use.  

Give those a try and post back the results.
Lee
7  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: March 04, 2012, 12:46:51 AM
drafterman-

The XML file that you sent to Scott (support) was forwarded to me.  The XML file looks strange.   For one thing, I don't see the ProductID and VendorID. It may be that reinstalling the plugin will fix the problem.  I have seen that happen before. Keep me posted.

Lee
8  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: March 04, 2012, 12:18:45 AM
First of all, I would suggest that you go ahead and upgrade to XP SP3.  The "not a valid Win32 app" message indicates that XBox360_32Eng.exe was damaged during download.  That file is simply the driver for the XBox360 controller.  If your controller was working, then you do not need to reinstall it.  Try downloading and installing the plugin from the MachSupport page again and see if it is working now.  If not then go to the following location:

https://skydrive.live.com/redir.aspx?cid=0684eede15b08730&resid=684EEDE15B08730!322&parid=684EEDE15B08730!321&authkey=!APyvaSOc1ayKAAI

and download the file XBox360Controllertest. Unzip it and run it.

You should see a picture of the controller.  When you move the thumbsticks, you should see a small blue line on the thumbstick image that changes its length as you move the thumbstick.  If it does that, then your thumbstick is working properly.  Try that and then let me know what is happening.

9  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: March 03, 2012, 03:06:48 PM
Then there are 3 possibilities:
1. the controller is defective
2. you did not download the DirectX redistributables as indicated on the plugin page
3. the installation was damaged. You have to back it out and reinstall it

If you have not downloaded and installed the DirectX, then I would do that first.  After that I would remove and reinstall the plugin.  Here is a link on how to do it:

http://groups.yahoo.com/group/mach1mach2cnc/message/132662

If you have a way to test the controller or replace it with another one then you could try that last.  After these steps, if the problem still exists, you can send me the XML file and I'll look at it.

Keep me posted.
Lee
10  Mach Discussion / Mach SDK plugin questions and answers. / Re: XBox360 Controller Plugin New User Info on: March 03, 2012, 11:04:38 AM
The thumbsticks should work the same as the keyboard.  Does the keyboard allow you to go continuous?
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