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Author Topic: MachCloud point viewer program  (Read 5659 times)
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ART
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« Reply #10 on: November 28, 2007, 01:07:15 PM »

Hi Chip:

 Yes, Ill add that. I just needed spaces at the moment, but machcloud can now deal with ,'s , so Ill add that..

Art
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TomHubin
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« Reply #11 on: December 03, 2007, 08:06:56 PM »

I would like to see something related to signal strength for each data point. Label it with the letter "I" for intensity.

That would then be a qualifier for how credible that data point is.

This could be the sum of the pixel values in the group or it could be the peak value.

Adding intensity for each point also allows scanning a flat part where the Z value is nearly constant.
Then you could display (X,Y,I) data as the cloud of points.

Intensity also shows surface texture details like roughness or machining marks or the angle of the surface.

Tom Hubin
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ART
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« Reply #12 on: December 03, 2007, 09:56:09 PM »

Tom:

  Hmm, not a bad idea at all.. Im still working on th eviewer, but I have some things I want to add in
the point cloud maker as well, so Ill add that when I get there. Probably some interesting things one could do with such data..

Art
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« Reply #13 on: December 16, 2007, 11:45:26 AM »

Hi Guys:

 Next version of machclouds output..

first is my hand, 20 seconds to generate, the second is a mechanically probed part, the propellor example,
interrupted after 5 minuts of meshing.. it shows how it crawls the object.. Looks usefull then even for mechanically probed points..

Art


* handball.jpg (24.35 KB, 448x556 - viewed 459 times.)

* prop.jpg (70.2 KB, 884x519 - viewed 458 times.)
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GAWnCA
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« Reply #14 on: December 16, 2007, 12:12:22 PM »

Looking great.  How would it work if you had 2 lasers at opposing angles to each other and the camera in the middle?  Would you get a better part definition?
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ART
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« Reply #15 on: December 16, 2007, 12:19:58 PM »

Hi:

 Yes, and I may add that capability soon, but I wanted to make an stl file creation program first, the points seemed
useless till we had something that woudl create a model..

Art
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GAWnCA
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« Reply #16 on: December 16, 2007, 12:26:15 PM »

Well, let me know when you feel it's a sellable item...  You know I'll be there.  Cheesy  Now to get the other guys to do some more work on foam cutting (hot wire).   Roll Eyes
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« Reply #17 on: December 17, 2007, 12:11:27 AM »

Art,

Very cool!  Cool

You are a Renaissance man and a coding machine.

I downloaded the latest MachCloud off the Mach3 download area. I was able to open the scan of the hand which crafted this eloquent app, generate a mesh an save the STL. I"m including a image of how it looks in MeshCam.

Please post a scan of your right hand so I can start milling my very own Art.

Again, very cool!

Bob




* stl_export_from_machcloud.jpg (56.43 KB, 329x282 - viewed 472 times.)
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Chaoticone
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« Reply #18 on: December 17, 2007, 07:00:08 AM »

LOL, I agree Bob, everyone needs an Art.  Grin

Brett
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« Reply #19 on: December 17, 2007, 08:24:11 AM »

Heres a simulation of the Gcode as generated by MeshCam and simulated in CutViewer Mill. I must admit, it would take a while to cut this on my little Emco Mill at 7" / min and a 3/32 ball nose endmill.

Bob


* hand_cutviewer_674938-4892-23-09.jpg (46.71 KB, 426x310 - viewed 457 times.)
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