Welcome, Guest. Please login or register.
Did you miss your activation email?
December 02, 2008, 10:23:10 AM

Login with username, password and session length
Search:     Advanced search
* Home Help Search Calendar Links Login Register
+  Machsupport Forum
|-+  Mach Discussion
| |-+  Video P*r*o*b*e*i*n*g
| | |-+  alpha release of point generator..
Pages: « 1 2   Go Down
Print
Author Topic: alpha release of point generator..  (Read 2550 times)
sivtek and 1 Guest are viewing this topic.
ART
Administrator
*
Online Online

Posts: 475


Tough as soggy paper.


View Profile
« Reply #10 on: November 14, 2007, 09:22:24 PM »

well, at least I can tell its a skeleton.. Smiley

  Narrow your FOV, it may be too high, dont worry about height, just set it to 50 degrees, Im curious if that stops the stretching or smooshing..

 Not too bad for a first attempt though.. at least its recognisable.. Smiley

Art
Logged
ART
Administrator
*
Online Online

Posts: 475


Tough as soggy paper.


View Profile
« Reply #11 on: November 14, 2007, 09:23:30 PM »

By the way, what did you process that to a model with, rhino?

Art
Logged
aolshove
Active Member

Offline Offline

Posts: 18


View Profile
« Reply #12 on: November 14, 2007, 11:04:55 PM »

I used Rhino.  Import points -> Points to Mesh -> Render -> Save as jpeg.

This scan looks way better.  Moved the camera and laser up about 3", made a new exactly cubical 1.5"x1.5"x1.5" calibration block with a gray matte material attached to the top for better visibility and regularity, and turned the lights off during the scan.  I'm going to experiment with photographic filters tomorrow night to see if I can leave the lights on by filtering out all colors but laser red (650nm).

Nice job on the plugin Art.  It definately has great potential!

Edit: Oh yeah, and the calibration distance was within an 1/8" this time.



* Mach3ScanTest2.jpg (65.31 KB, 800x558 - viewed 433 times.)
Logged
rcrabb
Active Member

Offline Offline

Posts: 112




View Profile
« Reply #13 on: November 24, 2007, 01:15:07 AM »

This plugin will be the most popular yet. It will save hours of time.
Logged

Ryan
klmark
Active Member

Offline Offline

Posts: 86


View Profile
« Reply #14 on: November 24, 2007, 09:36:30 AM »

Hi Art
 Is the video probeing doing to work on 2D part to get a toolpath just asking I am new to that one But it sure would work nice if it is going to do that
   klmark
Logged
Pages: « 1 2   Go Up
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!