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Machsupport Forum
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Mach Screens
Bitmap LED's not working right
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Topic: Bitmap LED's not working right (Read 633 times)
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hacker77
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Posts: 15
Bitmap LED's not working right
«
on:
March 18, 2011, 09:56:24 PM »
Gerry how do you get your bitmap led's to work flawlessly, when going from one state to another. I'm using REALDRAW PRO , how do you make them where they DON'T jump from side to side as if they were different size's. I've seen benny's video's and still they don't work right. any help and instruction's would be great! Thanks Richard
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ger21
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Re: Bitmap LED's not working right
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Reply #1 on:
March 19, 2011, 05:49:53 AM »
The width of the twostate LED needs to be exactly twice what the finished LED needs to be. And the on and off halves need to be exactly the same size, split exactly in the middle. Like this.
The image is 26x13, but the LED size in Screen4 is 13x13.
Usually, I create one state first, the size of the actual LED. Then I create a new, blank image, double the width, and copy two copies of the original into the new one, and move them into position. Then I modify one half. I keep them on separate layers to make this easier. Not sure if RD Pro has layers?
Radio LED.png
(3.46 KB, 26x13 - viewed 143 times.)
«
Last Edit: March 19, 2011, 05:52:22 AM by ger21
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Gerry
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http://home.comcast.net/~cncwoodworker/2010.html
hacker77
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Re: Bitmap LED's not working right
«
Reply #2 on:
March 19, 2011, 01:00:47 PM »
Ok See if this is what your talking about. Try it if you can please. Now for some reason when I press insert image it show's "bmp" . Am I missing something in the reply box .thanks Richard
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ger21
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Re: Bitmap LED's not working right
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Reply #3 on:
March 19, 2011, 01:04:46 PM »
Try "Additional Options", then Attach.
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Gerry
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http://home.comcast.net/~cncwoodworker/2010.html
hacker77
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Re: Bitmap LED's not working right
«
Reply #4 on:
March 19, 2011, 02:18:17 PM »
OK Great. DUH!! I remember now, anyway here it is . Thanks Again Richard
circular pock.zip
(28.55 KB - downloaded 20 times.)
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ger21
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Re: Bitmap LED's not working right
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Reply #5 on:
March 19, 2011, 04:20:03 PM »
That's no good.
Start with one side, like this. The border on each side needs to be exactly the same, or the image will appear to move. Once you have it centered, you need to double the width. When finished, the border in between the two states should be double the border on the edges, because half the center border will be used for each state.
Also, the width needs to be an even number, because only half gets used at one time. If it's an odd width, it'll move when changing states. But, if you start with one side, as I suggest, than double the width, then the width can never be an odd amount.
Here's an example from my Aqua screen, which may show you what you need to do more clearly. Notice the width of the center.
If you're going to do a glow like that, here's what I do.
Start with the button width. Say it's 75 pixels. Say the glow needs another 6 pixels at each side. 75+12 = 87 pixels wide for each state, x2. so the image width would be 174 pixels. The two buttons should each be 6 pixels from the edge, with 12 pixels in between them. 6+75+12+75+6 = 174
Make sense?
circular pock2.png
(19.74 KB, 114x80 - viewed 119 times.)
Spindle.png
(47 KB, 252x76 - viewed 25 times.)
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Gerry
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hacker77
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Re: Bitmap LED's not working right
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Reply #6 on:
March 19, 2011, 04:38:50 PM »
Thank you for your valuable time. That makes perfect sense. Thanks Again Richard
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