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| |-+  Mach SDK plugin questions and answers.
| | |-+  New Version 2.3.3 XBox360 Controller plugin available
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Author Topic: New Version 2.3.3 XBox360 Controller plugin available  (Read 3946 times)
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FXC
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« Reply #30 on: July 24, 2010, 06:26:34 PM »

30 ipm vs 100 ipm is way too slow but you can still try to do a calibration of the XBOX controller. Go to Windows START > Control Panel > Game Controllers
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bchinn
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« Reply #31 on: July 24, 2010, 07:20:08 PM »

Ah thank you.  The calibration seems to have helped dramatically.  I can now get my z up to the full 100 ipm.  The triggers continue to do nothing however?

B
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FXC
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« Reply #32 on: July 24, 2010, 07:24:22 PM »

I'm glad it worked out for you. If the triggers don't do anything, then your "slow jog speed" is probably at 100% and there's nothing to "boost". Essentially, those triggers are the equivalent of the SHIFT key used while jogging with the keyboard.
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bchinn
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« Reply #33 on: July 24, 2010, 08:48:09 PM »

Where would I find the jog settings you speak of in mach?  I am having a tough time locating them

Thanks much
Brian
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FXC
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« Reply #34 on: July 24, 2010, 08:51:04 PM »

Press TAB and a jog window appears to the right.
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bchinn
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« Reply #35 on: July 24, 2010, 10:00:35 PM »

Ah excellent, that works if I change the slow jog speed.  Thank you very much.

As one last question that is kind of an aside, how do I reverse direction in mach3?  By this I mean that at the moment mach3 is having z+ be moving down into the workpiece and I would like to switch it so z+ is up and out so that I have a normal right handed coordinate system.

Thanks
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FXC
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« Reply #36 on: July 24, 2010, 10:05:48 PM »

In the main menu, Config > Homing/Limits > tick the check box for Z in the "Reversed" (first) column
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RadiantHeat
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« Reply #37 on: November 07, 2010, 09:36:29 AM »

Thanks again for developing 360. I use a matz-cad brand from radio shack. Last week I tested a new joystick plugin from the mach site.  it has one killer feature. The author learned , like i did , that a 360 controller laying around is a dangerous thing. several times i have triggered motion by mistake. Its VERY easy for this to happen. the new plug-in asks the user to hold down one of the triggers before motion can occur.

Now the truth is this feature is VERY important and I will not run a joystick without it.  Yet i like your plugin better. How can this feature be added to your plugin. ?  Seems very simple. ?
 
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Leed3
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« Reply #38 on: November 07, 2010, 12:05:23 PM »

Locking the XBox360 controller is easy.  Select one of the buttons and open the pulldown on the config screen and pick the "Lock/Unlock" option that you wish.  For example, pick "Lock/Unlock controller". Then the button will toggel between lock and unlock.

Lee
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RadiantHeat
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« Reply #39 on: November 07, 2010, 12:28:15 PM »

thanks. at the risk of being a pain in the neck, and with great respect, i suggest that your solution is poor. Your solution results in a live controller being left laying about waiting to be used .even just picking it up can result in a bump of the controls.  sure you could perform the unlock/lock every time you pick it up or put it down, but mortals  just do not do that . the alternate suggestion i mentioned is foolproof. i soon becomes natural and cannot be forgotten.  as illustration this is why all new saws by law require a dual action trigger  (as one example). 

Sorry to debate you on this,  I will not mention it again.
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